Beta Patch 6

StarCraft II Beta - Patch 6 (version 0.8.0.14593)

The latest patch notes can always be found at http://forums.battle.net/thread.html?topicId=23094049316&sid=5000

General

  • You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player's name in the score screen and choosing Report Abuse or Block Communication.
  • You can now view any player's profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
  • Updated unit and ability tooltips to be accurate in all regions.
  • Improved the visibility of units on zerg creep.
  • Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
  • Improved the system that handles promotion and relegation between Leagues.
  • Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
  • Improved 2v2 arranged team matchmaking so games are found more quickly.
  • Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
  • Korea: Improved the logic for the age gate functionality.

Balance Changes

GENERAL

  • Pathing has been improved so units can now properly block ramps and choke points.
  • Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.

TERRAN

Viking
  • Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.
Ghost
  • Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
  • EMP Round radius decreased from 3 to 2.
Factory
  • Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.
Tech Lab
  • Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.
Reactor
  • Build time increased from 25 seconds to 50 seconds.
SCV
  • Life decreased from 60 to 45.
Bunker
  • Build time decreased from 40 seconds to 30 seconds.
Marine
  • Build time increased from 20 seconds to 25 seconds.

PROTOSS

Colossus
  • Thermal Lances damage decreased from 23 to 20.
Observer
  • Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
  • Build time increased from 33 seconds to 40 seconds.
Stalker
  • Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
  • Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).
Dark Templar
  • Armor type changed from Biological-Psionic to Biological-Psionic-Light.
High Templar
  • Armor type changed from Biological-Psionic to Biological-Psionic-Light.
Dark Shrine
  • Build time increased from 80 seconds to 100 seconds.
  • Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.

ZERG

Baneling
  • Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).
Roach
  • Burrowed regeneration rate decreased from 10 to 5.
  • Upgraded burrowed regeneration bonus decreased from +20 to +10.

Bug Fixes

  • Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
  • Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
  • Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
  • Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
  • Fixed an intermittent UI crash on game shutdown.
  • Polish client: Fixed a crash which would happen any time a "Player is no longer being revealed!" message was displayed.
2

Comments

Posts Quoted:
Reply
Clear All Quotes