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    posted a message on Mapster looking to help make maps

    I have always wanted to work together with someone on City of Tempest (very fast paced moba game) map if you are intrested (ui data triggers ui terraining what u wish). It's a game with a well established community in 3 servers (na/eu/kr), even has players playing for 5 years already and one of the very few maps that have been made in sc2beta which still have an active community.

    The sc2 ffs event which is the most recent video: This is quite an old montage:

    Posted in: General Chat
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    posted a message on [SOLVED] Player override during the game

    It works with any hotkey, i just had for testing purposes in manual game mode getting control of all units of the map.

    Posted in: Triggers
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    posted a message on [SOLVED] Player override during the game

    Is it possible to use an override trigger during the game, not at the start of the game? I tried like this and it doesn't work. http://imgur.com/8U1SVwE

    Posted in: Triggers
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    posted a message on Top 10 for RTC 2015 announced
    Quote from abvdzh: Go

    blizz offers prizes even for playing dat entries? Looks desperate. Does it rly that bad, noone wanna play arcade maps?

    I mean pay for arcade map creation, then pay so that maps are played ...........

    the next move: pay every 3rd person who opens editor XD

    Also that lobby host can kick any players allowing massive trolling for almost a year now is absolutely outrageous.

    Quote from abvdzh: Go

    actualy i hadn't opened arcade myself for over 2 years XD. The main issue for me is lag, can't play with that latency after dota2, its AWEFULL.

    even hots got better latency.....

    Latency got improved alot since 3.0

    Posted in: General Chat
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    posted a message on Dota 2 Workshop Tools vs Starcraft 2 Editor

    Blizz may have made a crap ton of mistakes in the past (the idiots which make the previous arcade designs should be fired) but with the join list now sc2 is pretty much the best tool for non professionals due to the massive amount of already available assets and if blizz releases a hots mod pack that will also equal hero wise). Also i heard from alot of friends that play dota the games usually dont compare to already existing arcade games and that its a pain to download each map, lots of bugs with lobby etc. The only reasons to use dota editor imo are if u are a fan of dota, want to use the extra popularity or u want to make a moba game in the dota engine.

    Posted in: General Chat
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    posted a message on Quick Casting in SC2!

    I think we should find a way for mapmakers to communicate with traysent (so he communicate with the devs) for very easy and important things to do which will benefit everyone, the players, mapmakers and blizz.

    Posted in: General Chat
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    posted a message on Quick Casting in SC2!

    Quick cast in sc2 is the the same in hots and it worked perfectly for me in both hots/sc2 even with fast mouse movements, the only thing blizz did bad with quick cast is not allowing costumisation so that u can add quick cast to only some abilities and not all which u can do in lol (this is from hots).

    Also i played for ages with some sort of quick cast by changing the targeting ai in hotkeys unit anagement to the abilities hotkeys but u had to press the hotkey twice as the first press it went in targeting mode.

    Posted in: General Chat
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    posted a message on Quick Casting in SC2!

    @greythepirate: Go

    I'm 100% sure they won't make support for it as lotv has been released so they don't care anymore, any extra arcade improvements won't be happening eg. u can still kick any players from lobbies in public lobbies even though they wrote sth else in their patch notes and people posted this 1000 times on bnet forums and this is from april.

    Posted in: General Chat
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    posted a message on Quick Casting in SC2!

    @Deadzergling: Go

    The one with opup is smart casting, not quick cast. Also I'm even having players playing for 5 years and for sure they will be rlly against it. Also in general sc2 players arent used to quick cast.

    Posted in: General Chat
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    posted a message on Quick Casting in SC2!

    Finally the wait has been over. Is there anyway to enable quick cast to a player and not all players in the game? This option is a must have in my game but current community is too used to normal cast to switch so i cant use it for all players so i can't implement this. I tried but couldnt find anything...

    Posted in: General Chat
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    posted a message on Newest Patch Changes

    Still u can kick anyone in lobby in public games not just pending players, better spend 20000$ on RTC then fix this 30 sec fix bug which is from april, they even wrote in their patch notes this isnt possible. So good that blizz supports trolling.

    Posted in: General Chat
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    posted a message on Thank you curse for ads

    Just use adblock :) Haven't seen an ad in 2 years.

    Posted in: General Chat
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    posted a message on [Solved] Can't upgrade veterancy behaviour exp fraction

    Even though the field has the ^ meaning it can be upgraded whenever i change it it resets to the initial value inside the upgrade. Anyone know how to fix this?

    Edit: Solved with triggers

    Posted in: Data
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    posted a message on Weekly Terraining Exercise #224: Slayn (LotV Tileset Try-out)

    @Telthalion: Go

    That is the best looking mele map i've seen, would love to play it 1v1 on ladder even if i am a competitive player in both design and gameplay as it provides alot of unique choke fighting areas and with lotv i feel that turtling around those choke points isnt a problem, could you release it pls? I rlly wanna play it with my friends :)

    Posted in: Terrain
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    posted a message on [UI]A sample map for Customized Health Bar

    @uroboros1987: Go

    I don't rlly see a point into making it in ui, but i have no idea about ui so can't help u.

    Posted in: General Chat
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