Yeah I know the feeling... I'm just glad Max and the scripts finally cooperated (I've had a lot of trouble gettng the scripts to work in the past for some reason)
Thanks to you both and everyone who's downloaded ^^
I did not know that, however even still I've provided additional designs which you can't get purely with Data Editing, also there are those not Data Editor savvy enough to use the texture replacement events.
Yeah I did feel it was perhaps cheating a bit, hence why I have another idea ;) though in fairness I did no rescaling - those are just Agria Foliage... which happen to be rescaled Agria trees by default x). It's just something that popped into my head and I did quickly to throw up here.
My other idea is.... well it's more in keeping with my original idea when I suggested this theme :)
Gurrgel> If you meen the green arrow things, changing the Display Helper Model setting should hopefully make them dissappear, or just switching to game view.
Well, here's a quicky five minute job of an odd take on the idea... micro mapsize for a map representing a large area x). Maybe it's a tactical map of a region and I can add some markers and stuff and play with lighting to make it look a bit holographic or something...
Not sure if I'll stick with this or do another idea I have.
Now in the assets section, my Empty Biodomes doodad pack. In short they are empty biodomes which you can use as frames for placing other doodads inside to make your own biodomes :)
I'm posting this here as I figure they could come in handy for my fellow terrainers :)
Enjoy!
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@handclaw102: Go
As I said on MSN, I love it, looks very Film Noir to me ^^
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@rikky333: Go
I thought you might be ;)
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@rikky333: Go
I was half right! :)
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@ktilkath: Go
Firstly, nice entry :)
Second, thanks for the comments on my entry I may do that if I have some time :)
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@zorbotron: Go
Unless I'm very much mistaken it's the StarCraft 1 Academy which was a tech structure for the Firebat and used to research several infantry upgrades.
Very nice work on all your models Ghostnova. You've given me fresh inspiration to have a go with SC2 models :)
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@madlibrarian: Go
You're most welcome. I look forward to seeing what use creative terrainers like yourself put them to :)
@zorbotron: Go
Yeah I know the feeling... I'm just glad Max and the scripts finally cooperated (I've had a lot of trouble gettng the scripts to work in the past for some reason)
Thanks to you both and everyone who's downloaded ^^
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@DrSuperEvil: Go
I did not know that, however even still I've provided additional designs which you can't get purely with Data Editing, also there are those not Data Editor savvy enough to use the texture replacement events.
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@TheHolyArk: Go
Haha a more literal Snowglobe, I like!
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Well here's my proper entry. I dub it Snowglobe Station! Your one stop shop for fuel, guns and booze while you cruise the space lanes!
(The dome courtesy of my Empty Biodomes pack, now in the Assets section.)
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@DrSuperEvil: Go
Yeah I did feel it was perhaps cheating a bit, hence why I have another idea ;) though in fairness I did no rescaling - those are just Agria Foliage... which happen to be rescaled Agria trees by default x). It's just something that popped into my head and I did quickly to throw up here.
My other idea is.... well it's more in keeping with my original idea when I suggested this theme :)
Gurrgel> If you meen the green arrow things, changing the Display Helper Model setting should hopefully make them dissappear, or just switching to game view.
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@Kanitala: Go
Well, here's a quicky five minute job of an odd take on the idea... micro mapsize for a map representing a large area x). Maybe it's a tactical map of a region and I can add some markers and stuff and play with lighting to make it look a bit holographic or something...
Not sure if I'll stick with this or do another idea I have.
0
Now in the assets section, my Empty Biodomes doodad pack. In short they are empty biodomes which you can use as frames for placing other doodads inside to make your own biodomes :)
I'm posting this here as I figure they could come in handy for my fellow terrainers :) Enjoy!
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@TheAlmaity: Go
Haha awesome you chose my idea x) I better enter this week! :D
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@Juxtapozition: Go
http://www.sc2mapster.com/assets/cliff-height-scaling-utility/ Was this what you were looking for? Though, I believe it only mimics more terrain levels.
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@Kanitala: Go
Sorry to bump but it has been the weekend and so I thought people might not have seen my last update to the post.