CurseForge and Overwolf are joining forces!
Awesome More Information
  • 0

    posted a message on [Showcase] Taylor Mouse's Models

    Hello @MouseTaylor

     

    I'm not sure if your recent post addressed my issue on the last page, but I'm having trouble with your import script. More information on page 61. Hope you can help!

    Posted in: Artist Tavern
  • 0

    posted a message on [Showcase] Taylor Mouse's Models

    Hi @MouseTaylor

     

    I'm having some trouble with your script. The script was working fine when I first installed the script and imported a Blademaster model. However, when I started importing another model, it's giving me an error.

     

    The first screenshot shows me importing a different model but for some reason, it's giving me a different blademaster model. Then I get a popup saying "runtime error...etc" and I don't know what's wrong with it. 

     

    The second screenshot shows that there are no animations. 

     

    The third screenshot shows that when I run the play button, it gives me a messed up mesh looking thing. 

     

    I have tried everything. I uninstalled the script and reinstalled the script. I have done a fresh reinstall of 3ds Max 2011 and I'm still getting the same error. I've imported different models and for some reason, it's giving me blademaster by default with no animations. If a video is required, I can provide it.

    Posted in: Artist Tavern
  • To post a comment, please or register a new account.