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    posted a message on [Release] Stranded On Krydon

    Well on to some good news ive got the map and been making chances too it as right now mostly just so the map matches the story to make it look like its a real word u crashed on and also to give reasons for the toss showing up (i am going to added a destoryed city in part of the map thats been overrun by Zerg so that the toss have a real reason for being there) also change the starting area to give it some better looks and to even HELP with def ur understand once u play it or i can just do this :P

    SOK new starting area

    as u can see i added some choke points and some XelNaga Towers and other things to help the map feel more like u crashed like other crashed ships even one that blocks off one of the choke points all choke points u can blow open and have the Zerg come in though but if u just leave one open they will all auto path to the bottom bridge but flyers will come over the top of everything so its a bit of help there i have also been working on the land scape of the map to help the feel and even change some of the game play after all u crashed on a Zerg plant so it needs to feel that way and like i said working on a small city thats not working out too well but i am trying

    Posted in: Project Workplace
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