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    posted a message on Galaxy Editor Limits

    In reply to c1hinyu:

     

    Is there a complete list of all the Galaxy Editor limitations? I would rather not do the grunt work if other people have discovered it. I am looking for things such as the https://nox.tips/ max number of threads, heap limit, stack limit, and any other types of limitations related to triggers/scripting. I would like to mess around with a custom parser and lexer, but need some of these requirements.

     
    I got this,..
     
    Posted in: Galaxy Scripting
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    posted a message on Partially Textured Assets

    In reply to j1ohn098:

     All imported assets from any source that have tried results in only partially textured models, being some parts covered by a pink-ish texture, I followed thw standard https://omegle.onl/ procedure of dowloading textures, saving, downloading models and saving again, i have also tried rebooting the computer and the editor, the issue remains. Does anyone know if this is fixable or if it is a problem with my computer?

     

    I got this,...

    Posted in: Data
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    posted a message on Request - Mass fixing of classic models

    Would it be too much to ask someone to at least occasionally fix some SC1 themed unit models (to stop that flickering and texture glitch noonsense)

    I would use that Hotfix thing myself but surprise, my computer hates me and refuses to operate the program correctly (yes I've installed python https://nox.tips/)

    it would also be more convenient for everyone if these models were fixed and all in one place.

    Posted in: Art Assets
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