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    posted a message on Hi. If someone is here who is skilled in the sc2 data editor I have some small tasks I would pay for.

    The things are:
    Give medic reaper weapons, but with single shot.
    Give the Reaper the D8-Charge ability as its standard attack and remove the pistol weapons.
    Give the Cyclon the Lock-On ability as its standard weapon and modificate it so it will always have a delay for firing of 4 seconds, then a volley of rockets 5 rockets per second for 6 seconds start. Every interrupt like target unit killed or is out of range etc. stop that ability like it is doing actually.
    Change medivac model to a model without red crosses, because medivac doesn't heal in my mod.
    Fix a bug where the neosteel armor upgrade play some bunker animation. In my mod every bunker has its own neosteel bunker upgrade. Fix a bug where this upgrade hides the bunker model for the duration of the upgrade.
    Add a repair drone which is flying, can build buildings like scv, can repair for free and is called through an ability in the OC. Enter the battlefield through a drop pod like a mule everywhere you have vision.
    Maybe 1-2 changes will add this list, but not more.

    Posted in: Team Recruitment
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    posted a message on I gave the bunker the morph ability to a neosteel bunker. I want that units will unload as soons as I click the upgrade button.

    I gave the bunker the morph ability to a neosteel bunker. I want that units will unload as soons as I click the upgrade button.
    How can I do this?

    Posted in: Data
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    posted a message on How to give medic 1.5 faster heal while stimed?

    I think I have solved it. There is a heal multiplier. Crazy. Good editor. First I thought it is just the heal if the unit itselve is healed, but there is also a heal taken modifier so the heal modifier is what I have looked for. Thanks anyways!

    Posted in: Data
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    posted a message on How to give medic 1.5 faster heal while stimed?

    Hi. I gave the medic stimpacks. So far no problem, but how can I increase its heal speed or amount of healed life while stimed?
    Because heal is an ability and in the behavior modifier I can't change the values of the healing effect in the heal ability. If I can, how can I do this?

    Posted in: Data
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    posted a message on [Solved] Simple question about Feedback

    Thanks! Had the same problem! Solved it.

    Posted in: Data
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    posted a message on Looking for a someone who can help me to make some little changes to my extension mod SC2Enough (you got paid)

    I know, but I gave just some examples. 

    I have more things to do which are a bit more difficult maybe?
    I want that friendly Zerg units heal themselves on creep faster instead of having an increased movement speed.

    Then I want to add the dropship instead having a medivac. It can look like the medivac, but just without the crosses.

    It doesn't have to look like the Broodwar Dropship.

    Some help would be cool, because I also want to save some time what is the money mainly for.

     

     

    But thanks for your help so far.

     

    Acutally I try to add the dropship to the starport, but I don't know which dependencies I have to add to get the best normal version of the dropship, where all things work fine? Animations, command card buttons etc.

     

    And I try to morph the Viking between its two modes while moving. That is more complicated stuff I definitely need help for.

    Posted in: Team Recruitment
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    posted a message on Looking for a someone who can help me to make some little changes to my extension mod SC2Enough (you got paid)

    Hello,

     

    For about 7 years I built an extension mod with the help of one guy and now I want to improve this mod.

    There will be not many changes. I have 7 a bit more complex changes like adding the Medic with a reaper weapon and 8 easy changes I can do like changing damage or hp or acceleration etc.

     

    I will not spend more than 150 euro.

    Posted in: Team Recruitment
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