I am trying to create a 3 lane map where both teams have a bot that sends out minions down a lane.
They send them out, they go to the points, but instead of all going to different points they end up spawning at the same spot and going to the same waypoints. This means instead of having 3 lanes with minions from both teams, I have 1 lane with 3x of minions from both teams.
Is there a way to make a unit steal energy from another unit? Example. I use the ability to steal 5% of the sentry's current energy. It has 300 energy currently which makes my hero take 15 energy from them (If my math is correct).
So I take a percentage of their energy and converts it into a flat amount for my unit.
EDIT: I am using a 'Modify Unit' Fraction and -0.05% energy. But I can't seem to steal it, any ideas?
I really want my characters to be able to press a button which brings up the map. or if you press a certain unit or enter a building (getting loaded into) brings up the minimap. I guess it's both triggers and Data. Anyone know a good tutorial or can be patient and maybe write how to do it?
Sorry for this late reply, I found out what was wrong. I had checked in unselectable somehow :P Now it works great! Thanks btw for telling me to look for Turnable. It made me take a second look at all the flags.