I'm trying to create a buff which increases healing taken by the target with the buff. Is there a way in Data to do this?
"Heal Taken Multiplier" modifiers doesn't modify the healing the unit receives for me.
Helloo, I've been trying to get this Model from Heroes of the Storm to rotate for some time now. I've decided to turn it with a SOp (Rotator), but I would really like it if it actually was animated.
Does anyone have experience with Heroes of the Storm assets that could tell me how to give it an animation?
You could try to lower the terrain and then pull it up. I don't know how else it would be done, and you would want some movement blocker then so people don't walk down into the hole.
Cause right now it's just going through the ground, so making a hole and then dragging up the doodad could maybe work.