thats fine i was the same way about 2 months ago actually i learnt from making A Rogue's Story.
i also like helping people
what do you mean add sounds like to the portrait if so no or i doubt it
just to the editor just import .ogg or .wav files some other might work i know those 2 work i use ogg because its most compressed you can create them with audacity and you just go into the sounds tab and create a new one linking to the one you imported
ok what you do is duplicate the portrait model and then go to you custom unit actor its base actor and change the portrait model link to your duplicated one
there i have it now for the person who created this thread make it solved (or DrSuperEvil can) and here is the ability for you what it does is do the spiral then go around circle twice
if you want to change the size of circle or spiral increase the offsets
if you look under the units model for example Portrait - Colossus there is a line called image that's the static 2d image for that portrait just change that to what you want if you can find the 3d model for those images change the model but that's how to get the 2d image different
thats the problem i cant add the spiral cause its index number is 60 and the max is 32 you can have. and if i get rid of some offsets i don't know if it will look right i want to have it spiral out then do the circle combined total of 85 offsets.
I'm gonna try something, I'm gonna split it up into 3 persistents
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.dds or .targa you can make the dds with "the compressionator" thats what use just google it its free the plugin for photoshop is buggy
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thats fine i was the same way about 2 months ago actually i learnt from making A Rogue's Story.
i also like helping people
what do you mean add sounds like to the portrait if so no or i doubt it
just to the editor just import .ogg or .wav files some other might work i know those 2 work i use ogg because its most compressed you can create them with audacity and you just go into the sounds tab and create a new one linking to the one you imported
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@brADyHDmc: Go
ok what you do is duplicate the portrait model and then go to you custom unit actor its base actor and change the portrait model link to your duplicated one
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@brADyHDmc: Go
not that i know of if it has a portrait model it should be good it would be under the actor
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@SnyderGuy: Go
im in NA not EU
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ya i just wanted to show that it can be done i added the hammer later :P
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@xXdRaGoNrIdDeRXx: Go
nvm i figured it out
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i have made a loader for diablo 1 and starcraft 1 that auto closes explorer and opens sc1 or d1 pm me if you want it
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hello i would like a mod or find how to change my map thread from experimental to not be experimental its here:
http://www.sc2mapster.com/maps/diablo-2-act-1/
thank you in advance
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there i have it now for the person who created this thread make it solved (or DrSuperEvil can) and here is the ability for you what it does is do the spiral then go around circle twice
if you want to change the size of circle or spiral increase the offsets
0
if you look under the units model for example Portrait - Colossus there is a line called image that's the static 2d image for that portrait just change that to what you want if you can find the 3d model for those images change the model but that's how to get the 2d image different
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you gave me inspiration i might make hybrid roach muta and ultra
but that wont be for awhile i need to finish A Rogue's Story
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thats the problem i cant add the spiral cause its index number is 60 and the max is 32 you can have. and if i get rid of some offsets i don't know if it will look right i want to have it spiral out then do the circle combined total of 85 offsets.
I'm gonna try something, I'm gonna split it up into 3 persistents
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any ideas on the spiral working?
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here is the new version with upgraded zergling fixed