Ok,i bought it. Played prologue 1-4 on hard. Well, the model are kinda cool, but for some reason it doesn't feel that detailed work-trough as the original - you don't fall in love with it. That's why i've started to think of a SC2 conversion - would be cool with units moving each other and >12 selection. Also because since 5.0 the conversion is much easier... The only thing one has to do is remake triggers and little terrain fixing.
I also did want to get the game, but the price was set too high, waiting for the sale =) I also bought RoC just a month before release (i used my own key for TFT, but friend's key for Roc) in an attempt to make some discount since it's the same trademark. I was wrong, and both that circumstances now make me feel quite DP'ed =(
I've seen recent sc2 update - 5.0 - they made possible multiple cliff layers - which makes importing w3x maps quite solid now - the only thing that's not converted are triggers and there are still some terrains mistakes here and there (from what i've noticed - it can't resolve Ramps correctly).
Does someone have any experince with wc3 campaign conversion? And also, does someone have an idea of how to convert reforged -> starcraft II models? =)
Only SD models available (with exception to some random "HD" objects Blizzard added in, but aren't the reforged 4K ones. Unsure if Blizzard would ever port them over)
There's a guy on hiveworkshop who is making an export/import addon for Blender for WC3:R new HD models - ehn he finishes it, the conversion will be available =)
Would have to recreate every...single...mechanic for every...single...unit and hero. It's all there in terms of models and animations, but Blizzard doesn't have anything ready to go. So I'd have to build out every single death event animation, spell event animations, item mechanics (bonus feature for heroes), etc. Basically recreate Warcraft 3 in SC2...which might be more than I'm willing to do
Renee's mod have it all if she allows to use it as base =)