Im trying to get into action actors and I just cant figure anything out, I have no clue what Im doing! I want to make a missile from an ability launch out of a units weapon, i created a test map and couldnt get it, ive looked up a lot and found almost nothing and tried downloading other ability concept maps that have that happen, and looked at abilities like ghost's emp, and i just couldnt figure out how it works
im sure im just being dumb but ive been trying for a few days now just confused
In reply to DrSuperEvil: i have no idea what happened...i started editing the actors animations and gave the ability a cooldown and cast time etc and it now just goes over it like i want zz thank you though
Need assistance, created an ability with a missile and it works perfectly...however it falls off of terrain (like a cliff with water), and i have no idea how to make it not do that? i have "ignore terrain" on the mover
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Thanks very much! that did it! i really appreciate it, ive gotten to work on all of my abilities.
http://prntscr.com/huad0g <---finished look if anyone else is confused as well
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Im trying to get into action actors and I just cant figure anything out, I have no clue what Im doing! I want to make a missile from an ability launch out of a units weapon, i created a test map and couldnt get it, ive looked up a lot and found almost nothing and tried downloading other ability concept maps that have that happen, and looked at abilities like ghost's emp, and i just couldnt figure out how it works
im sure im just being dumb but ive been trying for a few days now just confused
Launch effect: https://prnt.sc/htmhdy
Missile unit: https://prnt.sc/htmhqf
Action actor: https://prnt.sc/htmhll
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In reply to DrSuperEvil:
i have no idea what happened...i started editing the actors animations and gave the ability a cooldown and cast time etc and it now just goes over it like i want zz thank you though
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Guidence, i tried ballistic but it just wouldnt move
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Need assistance, created an ability with a missile and it works perfectly...however it falls off of terrain (like a cliff with water), and i have no idea how to make it not do that? i have "ignore terrain" on the mover