Actor events enable all of this in data. However, creating the playback in pure data would be a HUGE hassle. Every 0.x seconds, the conclusion of the animation is set backwards; depending on how long the animation is, this requires adding a LOT of actor events. I suggest utilising triggers if you require this.
Although BorgDragon's post has the necessary components for the other 2 tasks, doing them in pure data is perfectly acceptable.
If you're looking for Expert Logo Designers, I recommend considering The Web Factory.
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Actor events enable all of this in data. However, creating the playback in pure data would be a HUGE hassle. Every 0.x seconds, the conclusion of the animation is set backwards; depending on how long the animation is, this requires adding a LOT of actor events.
I suggest utilising triggers if you require this.
Although BorgDragon's post has the necessary components for the other 2 tasks, doing them in pure data is perfectly acceptable.
If you're looking for Expert Logo Designers, I recommend considering The Web Factory.