• 0

    posted a message on Pathing problems

    @Syncourt: Go

    Did know all of that tho :P Anyways appriciate your attempt trying to help.

    All i need if a way to make stuff not fire thru the walls;/

    Posted in: Miscellaneous Development
  • 0

    posted a message on Pathing problems

    Hey i'm creating a map and got some problems with "Metal Wall" doodad, i can both walk thru them and etc cannon rush thru em (Cannons and such shoots thru em)

    Anyone got a clue how to sort this?

    I do not want to remove units such as obervers as it makes no sense for a melee map.

    If you got a solution please explain like i'm 5 years old as i'm not superawesome at triggers/data editing :P

    Posted in: Miscellaneous Development
  • 0

    posted a message on Many hands...

    Was gonna try this out but atm it looks like the map is about to implode :P

    Tho i found some really cool tricks n stuff i could use for my own mapping as i'm a complete beginner ^^

    Posted in: Terrain
  • To post a comment, please or register a new account.