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    posted a message on So are there no mods, or do they just not care about spam?

    @QueenGambit: Go

    None of that would be likely to happen due to the extra costs to the budget and manpower.

    A gofundme is right out for a corporate entity like us.

    The legalities that would have to be looked through for any special purchases would take months to go through since every countries laws are different.

    I would have to check with people on additional volunteer moderators, but even if that happens, those people would have to come from the recommendations of someone like Moz. So if its at all a possibility I would talk to him about it in the future.

    Posted in: Off-Topic
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    posted a message on So are there no mods, or do they just not care about spam?
    Quote from FunkyUserName: Go

    @eyamaz: Go

    you left out the timelime, when did you put the milestones? 1 month, 6 month, 1 year?

    Not part of my project, so I have no idea what that teams milestones are set at. I work remote and am primarily a reverse-engineer on hosted projects as an added protection to cut down on the risk of malicious content. If I worked on that team to know their milestones, I wouldn't be the one here on the forum.

    Posted in: Off-Topic
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    posted a message on So are there no mods, or do they just not care about spam?
    Quote from Mozared: Go

    Curse is paying mods to do all sorts of mod related activity. Some time ago they added "check Sc2mapster for spam every now and then" to that roster for a couple of them. Which really is nothing more or less than a temporary fix. It's not like Curse placed an add saying "professional spam deleter wanted". That's painting a retarded picture. They're not seeking to 'ruin the site on purpose' or anything, the company simply recognized that Mapster brings in enough revenue as it is to keep it going, but not enough to warrant pricy updates to the platform. The whole thing makes perfect sense, it's just a shitty decision for us by some faceless person in charge of some part of Curse.

    Not entirely accurate so I will attempt to explain a little, as best I can.

    I've been when Curse for about two years now, as part of a team that works with the various communities tied to our "Author Platform." That being any of our modding/plugin/addon sites like sc2mapster, wow, bukkit, minecraft, etc. One of my primary concerns is dealing with source code review, particularly with bukkit and minecraft modding. Though, there are a large number of other "duties" I also do including site moderation. Apart from Curse, I also run a small minecraft modding team, but that is irrelevant to this subject.

    There is a newer, active website you can see at www.curseforge.com. Its been being worked on for a bit longer than I've been around, and we have a few sites running off of it (ie Minecraft, Wildstar, and Kerbal.) We have been working on and testing things to get it to a point to be able to move ALL the legacy sites to this new, far far superior design. The new site is not just an upgrade of the old, its a completely new code base built mostly from scratch.

    Now, there was a point when, because of financial reasons, the legacy code base was locked. This means that, unless the circumstances are extreme, the code will never be touched again. Money is a fairly evil thing, but it is what makes the world go round. Budgets can not justify pulling people off projects to do anything to legacy code. Its just the sad truth to the state of how the world works and I'm sorry for that.

    In 2015, we went through some major internal changes. The teams tied to the Author Platform all were moved to Irvine, CA from Huntsville, AL as part of this major shift. This resulted in a set back for starting to move the legacy sites over to the new sites. WoW will be the first site to make the move, so you know you will be moving once you see that happen.

    As part of the interim, my team was asked to check in on the site to help contain the spam until such time as we can get you moved onto the new platform. This is something we will do even if it takes another full year to get you moved. How active we are here directly correlates to what other projects we are working on, but we try to check in at least once or twice during our "shifts."

    TL;DR

    No we don't want you to die and go away, its just taking a lot longer than expected and our hands are tied as to what we can do in the mean time.

    Posted in: Off-Topic
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    posted a message on Why can't some files be found?

    You need to upload them as part of an archive (zip) file. The configuration is not set up to allow the SC2Mod extension to be downloaded. Not sure if this was a recent change or not, as I don't directly have access to the MIME Maps.

    Posted in: General Chat
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