Welp, I did it.
I just made the material 2-sided, flipped the plane, and assigned the animations once again. Now my model has animations for both sides.
But now I don’t know how to make the actor determine which animation to play....
Recently I tried to create a sprite model following this tutorial:
Currently my sprite sheet is 6400 x 4352 px. When I try to simply duplicate and invert each frame the spreadsheet becomes 6400 x 8704 px and the Art Tools seems to be no longer able to load it.
Is there a way to simply flip the sprite?