Yeah 3rd color will be soonish once i get it figured out and maybe clean up the code i have already to find a simpler way to do this
As for adding to MWE, if they want it i can give them the code for it, but i think it would be best to have a stand alone version aswell for those not wanting MWE. Although when MWE makes its move to working with GUI then yeah, it definitely makes sense to have a colorizer there too
Quote from sixen:
Nice job Bif... SC2 Colorizer.
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Err its broke atm, lol it kinda works, it over does it and gives a bad string O.o lol its kinda a funny bug in game when you manually add those \'s back in
Ok all the XML Wiki pages are "complete" to the point where anyone can easily state what something is, there are some subchildren missing but those are easy to add if following the template.
The point is, Data can be documented easily now just by editing the pages, dont be afraid to!
Shouldn't had skip WE, it is really good. Perhaps not as user friendly with regards to triggers and scripts but it was definitely a good warm up for Galaxy =)
Well while i was skipping WE i was learning to program in C and C# and some other scripting languages that are similar to C (Unreal and GML(kinda)) so i think ill be fine. Plus i have experience with the Unreal Editor now so working with galaxy as a whole should be cake
Interesting, I got into Blizzard games the same way.. I used to watch my dad play D1, hehe. I also did SC1 mapping with StarForge. That was back when SCMDraft was in Beta still, :(. Hell, I used to have to do my terrain in GUIedit. You guys got it easy now, ^_^.
haha pretty crazy lol basically the same things going lol
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@thebilldoor: Go
Yes its completely possible. It cant be a ladder game, and both Players must have the exact same files.
In this case The other player probably didnt have the AI files (like you assumed) causing the crash
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its that one female flying unit.... yeah
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@HPX: Go
Yeah 3rd color will be soonish once i get it figured out and maybe clean up the code i have already to find a simpler way to do this
As for adding to MWE, if they want it i can give them the code for it, but i think it would be best to have a stand alone version aswell for those not wanting MWE. Although when MWE makes its move to working with GUI then yeah, it definitely makes sense to have a colorizer there too
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Quote from sixen:
Nice job Bif... SC2 Colorizer.
----
Err its broke atm, lol it kinda works, it over does it and gives a bad string O.o lol its kinda a funny bug in game when you manually add those \'s back in
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Easy Enough, Already have it done, ill upload it as an asset
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None taken, for some reason the forums thought i was yelling apparently lol
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@NakDotNak
=O thats my hometown your talking about!
(damn you wiki formatting!)
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@NakDotNak: Go
Me too, that was a picture in a museum back in Charleston, SC lol
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Oh sweet im sure people will find this handy, but in the end nothing will beat me in a top hat
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Pfft... Vj has documented way more than i have, i dont deserve a pat on the back yet til everything is fleshed out, then maybe!
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Ok all the XML Wiki pages are "complete" to the point where anyone can easily state what something is, there are some subchildren missing but those are easy to add if following the template.
The point is, Data can be documented easily now just by editing the pages, dont be afraid to!
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Thats what you get for not telling me what that avatar was!
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Not ganna lie those Frozen Zerg reskins made me think of Northrend hahaha very good tho
and welcome!
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Well while i was skipping WE i was learning to program in C and C# and some other scripting languages that are similar to C (Unreal and GML(kinda)) so i think ill be fine. Plus i have experience with the Unreal Editor now so working with galaxy as a whole should be cake
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haha pretty crazy lol basically the same things going lol