I have not worked much with Triggers but from what i hear that there is very limited support for Items in the Triggers, so im afraid what you want to do may not be possible OR just may need a work around that no one else has discovered
There were a few undocumented changes to the Editor so ill list them here:
The Editor now Auto-Generates locale so maps should work in all regions
Seems that the Requirement field in many dialogs has been fixed to show properly
You can no longer Edit Units and abilities of map Dependencies, now you must Copy/Duplicate them and make your own (You can overwrite them with your duplicates now it seems however)
Some missing models have been added. [Sixen]
If you find anymore post here and ill Update the thread
Over on my Youtube channel im trying a new weekly series that lists out some Tips and Trick that i find and also User submitted tips and tricks! I just made a quick Episode one and you can find it right here! If you have any tips or tricks Leave a comment here and ill add what ever i can next week!
(Not embedding the player because theres 3 parts =D)
Time for a new tutorial! this time I've finally cracked fully emulating WC3 Abilities with leveling them independently and having level requirements for levels of abilities! Hope this helps!
"This Video Tutorial shows you how to make a Emulated copy of the WC3 hero ability system in SC2.
Shoutouts:
Shixax from the mapster IRC (I call him Six Axis because i cant pronounce his name)
Husky and his Youtube channel: http://www.youtube.com/user/HuskyStarcraft
To get stuff in the Wiki you just have to Add a new page, but make sure when you add it you name it correctly (choose to edit another page to see how its named)
If you change the ability Target filters for the bunker load/unload toy include allies and neutrals, then you can just enter the bunker at will no matter whose it is. The only issue is if the bunker is a neutral player's bunker, you kinda cant get your unit back lol
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@BeLugh: Go
I have not worked much with Triggers but from what i hear that there is very limited support for Items in the Triggers, so im afraid what you want to do may not be possible OR just may need a work around that no one else has discovered
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@BeLugh: Go
Did you set the flags on the items to be Pawnable?
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lol iw as going off what you guys said, i dont even have the locale's in my map
u lied *tear*
And what models? =O
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There were a few undocumented changes to the Editor so ill list them here:
If you find anymore post here and ill Update the thread
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Over on my Youtube channel im trying a new weekly series that lists out some Tips and Trick that i find and also User submitted tips and tricks! I just made a quick Episode one and you can find it right here! If you have any tips or tricks Leave a comment here and ill add what ever i can next week!
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(Not embedding the player because theres 3 parts =D)
Time for a new tutorial! this time I've finally cracked fully emulating WC3 Abilities with leveling them independently and having level requirements for levels of abilities! Hope this helps!
"This Video Tutorial shows you how to make a Emulated copy of the WC3 hero ability system in SC2.
http://www.sc2mapster.com
My livestream: http://livestream.com/Bifuu
Shoutouts: Shixax from the mapster IRC (I call him Six Axis because i cant pronounce his name) Husky and his Youtube channel: http://www.youtube.com/user/HuskyStarcraft
Completed map: Link Removed: http://www.mediafire.com/?yekrknufzgi "
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@Sixen: Go
You sir need to start watching!
Also Season 5 has to be the best season to date
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haha awesome section names and great tut =P
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In a way i hope they do so people dont have to go through 30 minutes of data editing per hero
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QFFT
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@SystemSe7en: Go
Yeah, the minerals flashed to the beat and the screen effects all worked great
i was just sad it ended, I hope you or more people start making more "Music Videos" like this, pretty awesome i might try it some day
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To get stuff in the Wiki you just have to Add a new page, but make sure when you add it you name it correctly (choose to edit another page to see how its named)
Or just catch me on IRC and ill show you how
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My main project has items you have to pay resources for and it works fine. I just think you (CEMEHbl4) should double check everything
What i mean by not allying is dont have a trigger that sets alliance for players and the neutral computer.
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If you change the ability Target filters for the bunker load/unload toy include allies and neutrals, then you can just enter the bunker at will no matter whose it is. The only issue is if the bunker is a neutral player's bunker, you kinda cant get your unit back lol
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the sync was fine, just after a minute the camera never changed so i watched Voidrays and Sentries kill hopless missle turrets