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    posted a message on [Ability] How do I make a self healing spell?

    @DrSuperEvil: Go

    How do I fix the host attachment point?

    Posted in: Data
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    posted a message on [Ability] How do I make a self healing spell?

    @Taintedwisp: Go

    Thank you, I knew it was probably a no-brainer but I am brand new to this and I no coding/programming skills of any kind.
    Well, besides modifying basic data values like life, shields, armor, attack damage and speed, but that's easy as 5th grade addition to you.
    Also speaking of shields, my (non protoss) hero has shields and the editor says it cannot find an attach shield or some thing, and the hardened shields buff is not taking effect.

    Posted in: Data
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    posted a message on [Ability] How do I make a self healing spell?

    I want my hero to have the ability to cast a healing spell on himself, apparently I need to make it from scratch, I don't know how to do that.
    Before you post, I did read a tutorial, but I got lost at the making behaviors part.
    If anyone can find a noob-friendly data tutorial or just tell me very clearly how to do it, it will be a huge help.

    The ability I want to make is:
    Name: Revitalize
    Cost: 100 Energy
    Effect: Heals 1500 life and 200 energy
    Instant: Click the button and it's done
    Target: Self only
    Cool Down: 5:00 min.

    Posted in: Data
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    posted a message on Making a custom ability and dont know how?

    @Nilsheam: Go

    O god, it that only shows how much of a noob I am, but every ones' got to start somewhere. I can understand the first few paragraphs, but I really can't make heads or tails of it. =( If possible I need a video tutorial because I really don't know what I'm doing.

    Posted in: Miscellaneous Development
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    posted a message on Making a custom ability and dont know how?

    I'm making a hero that can hold his own against a deathball, I want him to be able to cast a self healing ability. Effects: Costs 200 energy, Restores 1500 health, Restores 250 energy, 5:00 min. cooldown, Target is only the caster, Instant, click the button and it's done,

    Would that be too complicated?

    Posted in: Miscellaneous Development
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