• 0

    posted a message on [Official Release] Photon Discs

    Hey Bounty,

    Great map, and don't fret it's not over just because you're not popular today. Keep promoting and putting it in front of people. Like you said, when people play it they have a good time and want to play more. I played w. some guys from work when you were in "beta" and it was a hit. The progression rewards should help too, as a way to increase individual play time.

    Another great way to boost play time is to make it so the game isn't over when a match is won. Just send people right back to the game setup stage - that way if people are having fun they will KEEP doing that, they're less likely to get back into the glue screens and drift off/forget/fail to get a match/etcetc.

    One last thing...

    I am an old school pc gamer, so I learned mouse-look as inverted from day 1. I simply CANNOT PLAY in non-inverted mode. So as soon as I get into the gameplay and stop consciously thinking about how to look up/down, my camera becomes my worst enemy. At first I was like "Bounty should add mouse invert"... but then I was like... "why do you even need to look up/down in this game?". Have you considered this already? If you just had a good pitch that was locked, and use mouse for left-right looking, I think gameplay would be the same but you'd not have to deal with camera pitch at all.

    GG on making a sweet map, hope you keep with the polish!

    Posted in: Project Workplace
  • 0

    posted a message on Don't upload maps if you're not going to upload to all servers???
    Quote from Hookah604: Go

    Actually there are some guys who translating maps to both server and they usually decide which map they should translate is too look for maps on sc2mapster.

    Hey Hookah - who are these guys doing translation? I think that's really cool and would like to know more. Thanks!

    Posted in: General Chat
  • To post a comment, please or register a new account.