|
unit giving permanent vision (xelnaga tower)
>>
|
|
3
|
1,132
|
|
(Solved) Unit dies after model animation finished playing
>>
|
|
3
|
926
|
|
kill cargo units
>>
|
|
9
|
3,072
|
|
[Actor] freeze on effect model creation
>>
|
|
2
|
1,269
|
|
[Solved] is modifying attack priority possible? [Behavior/Effect]
>>
|
|
3
|
1,325
|
|
make a unit not being deselectible (Solved)
>>
|
|
5
|
1,752
|
|
(solved) having trouble with simple unit compare condition
>>
|
|
2
|
864
|
|
(solved) Adding attribute point via ability?
>>
|
|
3
|
1,428
|
|
Load/unload unit into neutral structure with interact
>>
|
|
5
|
1,629
|
|
(Solved) Missile launch location problem
>>
|
|
17
|
5,598
|
|
(Solved) Skillshot ability w/o target unit/point?
>>
|
|
4
|
2,097
|
|
Only execute missile impact effect when caster meets cost requirements
>>
|
|
5
|
1,472
|