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    posted a message on Plants VS Zombies, Starcraft 2 style

    Yeah it's like that but multiplayer. Going to have all the towers from the actual game but made in SC2. Like a Peashooter tower that shoots rockets, and you can upgrade them to deal aoe. You know stuff like that.

    Posted in: Map Suggestions/Requests
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    posted a message on Plants VS Zombies, Starcraft 2 style

    I have had this idea for awhile. I knew how to do things in WC3 but I am kind of intimidated by the SC2 editor.

    Basicly it would be a TD with the player being Terran and the enemies being Zerg. The map would be broken up into zones for each player, each player has a command center on the left of the zone and a SCV to start with. Command Center has an ability with a 5 second CD that spawns a cluster of minerals randomly in the zone. You order your SCV to pick them up to gain minerals for building. There is a smaller building around the Command Center where you can buy upgrades for your towers. Each player can start there own wave by walking into a little area. First player to finish all 50 waves wins.

    Here is an image of how each of the zones will look.

    http://i156.photobucket.com/albums/t13/ziegslavric/Terrans%20VS%20Zerg%20TD/TerransVSZergTD.jpg

    If any teams are interested in making this I would like to join for this project since I have other ideas for towers and such. Only thing I am missing is the experience working with the editor.

    Posted in: Map Suggestions/Requests
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    posted a message on Magic the Gathering ToW

    Ill see if I can create a list of wow models I can import that would best signify the card it is portraying. If done correctly I wouldn't have to create a new game from scratch. Problem though is characters cant be imported without redoing everything completely. Not many models that already have weapons equipped. Has anyone made a .m3 importer for 3DS that I can manually add the weapon to the model? Is it even possible?

    Posted in: Map Suggestions/Requests
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    posted a message on Magic the Gathering ToW

    Would be a good idea, I could get tons of the models I need for it from wow models, only problem would be the limits as those files would be huge.

    Posted in: Map Suggestions/Requests
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    posted a message on Magic the Gathering ToW

    Does Blizzard allow maps using wow models to be imported to B.Net?

    Posted in: Map Suggestions/Requests
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    posted a message on Magic the Gathering ToW

    I was a map maker in WC3 before moving on to SC2. I have a few starter decks already made. I would like to eventually make it so you can build your own deck. Just trying to learn the absolute basics right now, like map size limits and whats allowed on b.net and such. Wish there was another race to use as black though. The cards I created are based only on SC2 units and stuff, but the cards themselves are based on cards that are already available in the Magic 2012 core set.

    Just thought of something. I could make my very own SC2 TCG. I will start designing the actual cards and come up with at least 120 cards, then build decks with those cards. Would have to generate my own rules and stuff. Would be a mix of Yu-gi-oh and Magic the Gathering.

    Posted in: Map Suggestions/Requests
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    posted a message on Magic the Gathering ToW

    I have this idea for a map, but the new editor is kind of advanced for me though. I was thinking of having several decks to choose from. Wins ingame will net you exp to level up and unlock new decks to choose, you can also choose which Planeswalker you start as. Each deck contains about 40 cards, the cards are listed as something your Planeswalker builds. You build the unit or cast the spell using mana. Every 30 seconds you can build a mana which is represented by a doodad that corresponds to the color it is, when building them they go into a special zone. Mana will be gained every 10 seconds and the color it generates will be shown on a table, so the table will have "Green" and a number showing how many "Green" mana has been saved. Casting a unit will spawn it in a lane and they will move toward the enemy mages. Mana is depleted as you summon units to fight or cast spells. Armies will fight it out in the lane until all enemy Planeswalkers are dead. Spells can be cast and your Planeswalker targets where the spell will take effect.

    I already have the terrain set and the ideas down. I am working on all of the cards right now and thinking of deck ideas. Need to know if this idea can be made and if anyone wants to join my team in making it. Send me a PM and we can make this idea a reality.

    I still need to figure out what race should be black. I have Terran as white, Zerg as red, Protoss as blue, Critters as green. If someone can convert some wow models I can have some of the undead units be black. No idea how big a map can be and if having alot of wow models will make the map too big.

    Posted in: Map Suggestions/Requests
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