The thing is, those were never the problem, then one day one of my player's spawns never worked, so I fixed it an then the others stopped working, but I never changed them
Hello, I am creating a map and my triggers suddenly stopped working, when I run the game I get an error like this
Scri: Trigger Error in 'gt_SpawnP1_Func': Event response function 'EventUnit' has no matching event? Near line 223 in gt_SpawnP1_Func[] in MapScript.galaxy
You can't make it stay neutral, but what you can do is when a person gets close to it (Say.. they enter region "Shop") then they get control of the shop until they leave the region, once they leave the region, the shop goes back to neutral (but all of this is in triggers, and not data)
Hello, I am trying to make a hero battle map (The Bel'Shir Offensive) and I have had a lot of requests to make one of my units have the ability to increase Movement speed and Attack speed for a certain amount of time, how do I create an ability that does that?
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@MaskedImposter: Go
The thing is, it worked perfectly fine before, but why did it just suddenly stop working?
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@Yaksmanofage: Go
The thing is, those were never the problem, then one day one of my player's spawns never worked, so I fixed it an then the others stopped working, but I never changed them
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@SoulTaker916: Go
What my thing is
Event: Timer Expires
Conditions: (Owner of (Triggering Unit)) == 1
Action: Unit- Order (Last created unit) to ( Attack Targeting P2) (Replace Existing Orders)
And the timer hasn't been messed with, it repeats every .1 seconds
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Hello, I am creating a map and my triggers suddenly stopped working, when I run the game I get an error like this
Scri: Trigger Error in 'gt_SpawnP1_Func': Event response function 'EventUnit' has no matching event? Near line 223 in gt_SpawnP1_Func[] in MapScript.galaxy
How can I fix this?
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@Argutaris: Go
Melee Player, but it is the kind of game where you have an income, and you spawn stuff to attack
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@maticpl: Go Can you go into more detail please? Like how do I check its unit experience?
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@Necromoni: Go
I have tried the first one, but it only SETS to, and not ADDS experience
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For an accurate way to measure distance between stuff, go to tools and use Measure Distance (or Ctrl+M)
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You can't make it stay neutral, but what you can do is when a person gets close to it (Say.. they enter region "Shop") then they get control of the shop until they leave the region, once they leave the region, the shop goes back to neutral (but all of this is in triggers, and not data)
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Does anyone know how to make it that if you kill a unit, a seperate unit gets xp for it?
Example: My zealot kills an enemy stalker, and because of that kill, my Nexus gets +1 experience, and it repeats itself every time i kill a stalker.
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Can someone please tell me how to add AI to a game?
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@gerudobombshell: Go
I tried doing that, but it didn't work, thanks for trying to help though!
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Does anyone know how to make a unit cheer through triggers?
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Hello, I am trying to make a hero battle map (The Bel'Shir Offensive) and I have had a lot of requests to make one of my units have the ability to increase Movement speed and Attack speed for a certain amount of time, how do I create an ability that does that?
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@willuwontu: Go
thanks