I believe you can make this happen by sending an Actor message to the unit - If you go to the Cutscene Editor, where you can preview the 3d models of the units, you can look through their animations to check what the actual names the Cheer anim is named. But going off of memory, it's called Taunt, and all you have to do is a line like this:
If I had the editor open I could give you a test map, but hopefully you can get that far.
You might have to make the unit uncommandable and immobile for the duration of the Animation if you want the unit to be unable to move during the Animation.
Like I said before, you can Open the Cutscene Editor to preview the names of any and every unit's animations. Going into the Cutscene Editor, I opened up the Marine's Unit Model, and was able to find that the name of it's cheer animations were Stand Dance with additional variations called Stand Dance 01, Stand Dance 02, and Stand Dance 03.
If you send an actor message to Play Animation Stand Dance, it will randomize between the different animations. (Stand Dance 00 - 04)
I've attached a map that has a demo of making a unit cheer. Notice, though, that after the unit has started the animation, you can still move it. That could be a problem for you, or maybe not.
Does anyone know how to make a unit cheer through triggers?
I believe you can make this happen by sending an Actor message to the unit - If you go to the Cutscene Editor, where you can preview the 3d models of the units, you can look through their animations to check what the actual names the Cheer anim is named. But going off of memory, it's called Taunt, and all you have to do is a line like this:
If I had the editor open I could give you a test map, but hopefully you can get that far.
You might have to make the unit uncommandable and immobile for the duration of the Animation if you want the unit to be unable to move during the Animation.
@gerudobombshell: Go
I tried doing that, but it didn't work, thanks for trying to help though!
Like I said before, you can Open the Cutscene Editor to preview the names of any and every unit's animations. Going into the Cutscene Editor, I opened up the Marine's Unit Model, and was able to find that the name of it's cheer animations were Stand Dance with additional variations called Stand Dance 01, Stand Dance 02, and Stand Dance 03.
If you send an actor message to Play Animation Stand Dance, it will randomize between the different animations. (Stand Dance 00 - 04)
I've attached a map that has a demo of making a unit cheer. Notice, though, that after the unit has started the animation, you can still move it. That could be a problem for you, or maybe not.