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    posted a message on SC2 ambience (Default music)

    I have gotten my custom sound (background music) to work when loaded up, however the default music plays in the background as well....does anybody know how to turn that off?? OY!

    Posted in: Miscellaneous Development
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    posted a message on Help with units

    @nevjmac: Go

    I cannot get it, for some reason I am not getting these variables in my head, I would love for you to help me, I am available tonight would you be willing to do a team viewer session? Email me please [email protected]

    Posted in: Triggers
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    posted a message on Looking for beta testers

    I am hosting a beta testing map night hopefully next week, PM me and I will include you and give you the info for the beat test along with contact info for feedback, questions, comments, and suggestions!! USA Utah :)

    Posted in: General Chat
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    posted a message on Help with units

    I have got 98% of my map in galaxy editor complete but I am missing one key element. I want my maruaders to be replaced with marines after fifty kills

    Posted in: Triggers
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    posted a message on placing upgraded bunkers

    Hey buddy, is there anyway you can send me exactly how you set those? I cannot figure it out and i want to know as well!

    Posted in: Miscellaneous Development
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    posted a message on In need of a few triggers

    @Tekaichi: Go

    Thank you for the welcome......I tried doing that and either I did it wrong or it doesnt work, do you have a working string perhaps?

    Posted in: Map Suggestions/Requests
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    posted a message on In need of a few triggers

    ok so I have most of the map don I am only in need of a few triggers that I just cannot get figured out to save my life!! Basic breakdown kind of like all other autospawning maps, I have marines spawning automatically to start what I nee dhelp with is the following:

    1. Trigger that has a specific player (or triggering player) once they get X amount of minerals from kills the units stop spawning (i.e. marines) and start spawning a diff unit (i.e. maurader)

    2. Trigger that has a repeating timer that spawns zombies (i.e. invested terrans) that repeats forever until the game ends and that I can change the time interval of when they spawn.

    Posted in: Map Suggestions/Requests
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