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    posted a message on [CONDO] 6 player FFA

    Hi, I'm looking for 6 player FFA maps to use with an altered type of melee match that I'm working on. There's already an official map that's fitting called Tectonic Rift but maybe someone has a map of their own they want to get played? So please post your favourite/own maps so I can check them out.

    More information on my project can be found here: http:www.sc2mapster.com/maps/condottieres/

    Posted in: Map Suggestions/Requests
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    posted a message on Desert Strike 1338 Author

    How the hell is this map 4th on the popular list?

    Posted in: General Chat
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    posted a message on resource harvest event

    I managed to get the type of resource by checking if "Target Unit For Order" with an index of 0 for the worker has the behaviour "minerals" or "vespene". It works fine when units are auto-mining but when you re-target the worker after a resource has been handed in, the target will be off. It's not 100% correct by will do for now. I programmed it in a way that deliberately exploiting this will result in even more minerals stolen.

    Posted in: Miscellaneous Development
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    posted a message on resource harvest event

    Has anyone found a way to figure out which type of resource has been dropped of when the "Unit uses ability" - "return cargo" - "harvest7 - Drop Off" event fires?

    I'm trying to make a trigger that 'steals' an amount of the gathered resource gathered by one player giving it to another player. The amount being stolen would be 2 for minerals and 1 for gas.

    Posted in: Miscellaneous Development
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