I'm trying to make a training map, and I want a trigger to execute whenever the player tries to create a unit but can't because he doesn't have enough supply.
Is there a simple way to execute a trigger when the player gets a "not enough supply" error? I have tried several approaches so far but none of them have worked, and I don't see an obvious corresponding event in the list.
If there isn't a simple way, what approach would you take? I've tried a few different approaches, but each has either not worked, or has required making a separate case for every unit type a player could build (and probably wouldn't have worked anyway).
I know this is kind of stale ... but did you have any luck with this? I too am trying to make a macro training map, and knowing when someone is supply blocked to start timers would be useful.
If I come up with anything useful I'll post it here :).
0
Thanks, I'll give this (and some of the other techniques) a try. Even if it doesn't work for warpin/hatching, any progress would be nice.
0
I know this is kind of stale ... but did you have any luck with this? I too am trying to make a macro training map, and knowing when someone is supply blocked to start timers would be useful.
If I come up with anything useful I'll post it here :).