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    posted a message on Troll Tribes for Starcraft 2

    I would like to second this request. Particularly Ice Troll Tribes.

    For those of you unfamiliar with this wc3 custom map, Ice Troll Tribes was essentially a survival game. Two tribes of trolls spawned on a map, split by a major river, and they have to survive and kill the enemy tribe. The game usually plays out in three main phases. A opening phase where team mates locate each other and decide on a base camp area. A gathering phase where players survive and hunt for items. And a battle phase where the two tribes have gathered enough material to begin to wage war. Games usually last around 40mins.


    Features of the Map:

    1. A day/night system, which also messes with vision
    2. A Hunger(HP) and Sleep (MP) system. Hunger would deplete slowly, as with temperature. Required players to "eat" cooked meat through hunting local wildlife to stay alive. MP spent needed to be replenished at the tent "sleeping". Many abilities were cooldown based and not MP based, but some were, like sprinting.
    3. A Temperature system, dropping below certain temperature will result in death.
    4. A item/creation system. A simple example would be, picking up sticks/stones/flint creates a fire. Or, more complexly, putting 3 sticks and 3 stones together makes a crafter's hut, putting 3 mana crystals and 2 sticks and 1 stone creates a witch doctor's hut, putting 4 grass and 2 mana crystals in that creates a entanglement spell/ability that can be used in battle. Armor and weapons are crafted in similar fashion.
    5. A pet system. Lowering the health of an animal and then capturing it could turn it into a loyal pet. Pets have their own unique abilities and grow older as game days pass by. Evolved pets are stronger and valuable allies in battle.
    6. A massive neutral mammoth boss in the middle of the map who would drop valuable rewards when killed.


      Ice Troll tribes did not have a class distinction. Jobs were usually assigned by the team organically, and strong team work usually meant a win.
      I had a lot of fun playing this map on wc3, sadly it was not updated that frequently.
      If anyone from sc2 mapster community is interested in re-creating such a map, i would be one thrilled loyal fanboy.
    Posted in: Map Suggestions/Requests
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