I have problem to give my hero different behaviors when equiping items. For example reapers-jump.
I know how it works to give a weapon when picking up an item. But when I equip my item with reapers - jump..My hero does not get it...
and i have the same problem when I want to give my unit a psi shield...
Im trying to make a unit lose like 10 energy every 10 sec, but I have a hard time making it work.
I tried this.
Data:
Create Effect - Damage
- Effect leech fraktion . 10)
Create Behavior - Buff
- Set Duration: -1 ( -1 is infinite)
- Set Period: 10 (How often the effect will occur)
- Set Periodic Effect: X (Name of your damage effect created)
So I tried again =), the file named test, is the old file you looked at and now I can see the unit in the starcraft 2 editor...until I saved the map in order to
save the imported file....then it stoped showing..
So I did all from scratch (Newone1) =) but that shows nothing at all in the editor...
I know you surley geting tired of me at this point =) but if you have time, perhaps you could look at the files? ^^
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Solved the jetpack thing . i had to change the heros mover.
Still got the shield thingy to work on =)
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Hi,
I have problem to give my hero different behaviors when equiping items. For example reapers-jump.
I know how it works to give a weapon when picking up an item. But when I equip my item with reapers - jump..My hero does not get it... and i have the same problem when I want to give my unit a psi shield...
I hope your understand what I mean.
Any help is appricated!
Thanks
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Ah, thanks, gonna try your advises to night.
Dudkisc2? Will this work even if the item is loot, droops from a enemy?
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Hi
can I make a trigger that runs when my unit pickups a item, like a 100 gas container?
ex:
event Unit picks up item
Condition
?
Action
run another trigger
Thanks
best regards Benny
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aah nice it worked.
thanks
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Hi
Im trying to make a unit lose like 10 energy every 10 sec, but I have a hard time making it work. I tried this.
Data:
Create Effect - Damage - Effect leech fraktion . 10) Create Behavior - Buff - Set Duration: -1 ( -1 is infinite) - Set Period: 10 (How often the effect will occur) - Set Periodic Effect: X (Name of your damage effect created)
can someone help me?
Thanks
Best regards Benny
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Hi,
Is it possible to make abilities give experience when used?
For exampel, using medics heal ability gives the triggering unit 25 XP.
Thanks for reading
Best regards
Benny
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So I tried again =), the file named test, is the old file you looked at and now I can see the unit in the starcraft 2 editor...until I saved the map in order to save the imported file....then it stoped showing..
So I did all from scratch (Newone1) =) but that shows nothing at all in the editor...
I know you surley geting tired of me at this point =) but if you have time, perhaps you could look at the files? ^^
0
Gaaa, I could not figure it out even with your help.
I have to litle experience with 3ds max. But thanks anyways for the help and you time.
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ok, that would be very nice of you. I have two files that I have tested.
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ok, done.
Still nothing in the editor. =/. Perhaps something wrong when I export the file?
seems like I have a problem with the anim props floater. Nothing shows up when pressed =/.
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I draged all the right files from the MPQ file I extracted so now I can see the textures in 3ds max 2011 too =)
But still invisible in the starcraft 2 editor...
Will check the animation next
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Well now I got a bit futher. I could open the file in 3ds max 2011, but its all black. I can export it but it does not show anything in the editor..
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Well I tried art tools in 2011 3ds max, but then I could not import any models. Got some error massage.
So think I give up end leave it for the pros.
Thanks anyways for trying to help.
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@Zolden: Go
aha, thanks I will try that then