Anyone know how set a global hotkey, in a manner similar to the 'w for warpgates' thing? I'm trying to make it so when a particular key is pressed, a certain building will use an ability regardless of what the player has selected.
Yeah, actually, after messing around with the editor a bit more I've realized that I was completely overthinking things and that the period value in fact does exactly what I need it to do. Thanks anyway.
Simple question. Is there any way to change a unit's attack cooldown with the editor? It's a simple thing to change, so I'd think there should be, but I can't find any documentation as to how.
Just to be clear, attack cooldown is different from attack speed (which I know can be changed with the stats:period value), because I don't want the attack animation speed to be affected. Attack cooldown is the time interval between which a unit attacks, and is often used to kite. Every unit has this, though it's most apparent on a unit like the roach which has a very long attack cooldown.
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Anyone know how set a global hotkey, in a manner similar to the 'w for warpgates' thing? I'm trying to make it so when a particular key is pressed, a certain building will use an ability regardless of what the player has selected.
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Yeah, actually, after messing around with the editor a bit more I've realized that I was completely overthinking things and that the period value in fact does exactly what I need it to do. Thanks anyway.
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Simple question. Is there any way to change a unit's attack cooldown with the editor? It's a simple thing to change, so I'd think there should be, but I can't find any documentation as to how.
Just to be clear, attack cooldown is different from attack speed (which I know can be changed with the stats:period value), because I don't want the attack animation speed to be affected. Attack cooldown is the time interval between which a unit attacks, and is often used to kite. Every unit has this, though it's most apparent on a unit like the roach which has a very long attack cooldown.