I'm not sure what I changed, but now my units leave a permanent blurry donut-shaped impact mark upon hitting their target. I'm not sure what caused this, but it causes a lot of lag and when units roam through that impact area, it also blurs them.
(Edit: The mark seems to be unit death related. It's only left on the ground if the unit is killed.)
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I'm not sure, but the death animation plays. It also leaves this behind:
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I'm not sure what I changed, but now my units leave a permanent blurry donut-shaped impact mark upon hitting their target. I'm not sure what caused this, but it causes a lot of lag and when units roam through that impact area, it also blurs them.
(Edit: The mark seems to be unit death related. It's only left on the ground if the unit is killed.)