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    posted a message on Introducing: Eternal Exile - Perimeter

    @BasharTeg: Go

    I Must say that this sounds very interesting. I am big fan of your other map, maluma, and really cant wait for tphis to climb up in popularity so i can play it.

    Posted in: Project Workplace
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    posted a message on Introducing: Malum Ruina

    @BasharTeg: Go

    what exactly does the mass infection event DO?

    Posted in: Project Workplace
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    posted a message on Introducing: Malum Ruina

    Hey man, Ive just noticed a few things. one, Ive run into an issue of a grenade NEVER hitting were i aimed it at , always rolling to far, or once even bouncing of of a person. and two, as Psion, once i Evolve Once, my name will permanently disappear. and three, Ive also run into a glitch were if you die while your on the maintainance screen, controlling the robot, you will be stuck on that screen, controlling that robot from beyond the grave. but, yeah, still a great game, and will be glad to see what you do with it in the future.

    Posted in: Project Workplace
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    posted a message on Introducing: Malum Ruina

    @BasharTeg: Go

    Thanks for the clarifacation man, its good to have all those things sorted out.

    Posted in: Project Workplace
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    posted a message on Introducing: Malum Ruina

    @BasharTeg: Go

    Hey miles, awesome work so far, heres a few comments: One, i loved playing the psion in one of my random games, got to tier two, then killed the para twice and went into the shuttle, was really fun. Just wondering... how many tiers are there to the psion? and also, i was going virtuous, but i was planning on putting a few points into pragmatic, but it seemed that the virtuous blocked of that tree as well.. was that intended, or a glitch? also, is it possible for Psion to be alien, or to get spawned? cus I think that that would be a VERY interesting game, and allow a VERY good use of the malicious tree to just Devastate things. Cus otherwise, theres no real motivation to go malicious, cus then it just places you against everybody, including the alien. But yeah, im a big fan of this map, wish it was more Popular and filled up faster. I think the new Popularity System is GAY and is docking you a little. Ive played a few maps with you as DJFarmer, and would like to congratulate you on, and thank you for, this wonderfull map.

    Posted in: Project Workplace
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    posted a message on Introducing: Malum Ruina

    @BasharTeg: Go

    Hey man just here to say a few things. 1) Still, an awesome game, this is actually some really good stuff. 2) im still running into the glitch were after being infested, my name is stiill visible in alien form ,just thought you should know, 3) also, I ran into a glitch after the update that set up the "you must have played this many games to opt in" thingie was on were it didnt count my games from before that. was that intinitional, or an actual glittch, cus it kinda annoyed me... but still, great work, apart from those 2 little thjings, great game. ps: were the hell is old smokey?!?!!??!!?

    Posted in: Project Workplace
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    posted a message on Introducing: Malum Ruina

    Hey Miles just wanted to compliment you on the great map. Ive Really enjoyed playing this map on SC2. Keep up the good work! and could i suggest for track 6: Zombiestomp, as sung by Ozzie Osbourne.

    Posted in: Project Workplace
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