So, I'm working on a project with 4 people and we have an SVN setup so that we can all make changes whenever we want without breaking other peoples stuff. We are currently using Ladik's MPQ editor to export our file data to a folder and to rebuild the data to a map when we start working. So I'm having trouble getting the terrain and texturing data to export, I'm guessing this is a limitation of the exporter. So is there anyone else out there with a workaround? Right now I can rebuild the map from the exported data but all my pretty map texturing doesn't get brought along. Any other people who can chime in on how they worked with multiple people on one map would be welcome as well.
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Is there a way to take one made hero and copy like one made with this tutorial http://www.sc2mapster.com/api-docs/getting-started-with-galaxy-edit/complete-hero/ without starting each hero from scratch?
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Anyone know a better way to manage conflicts on svn? Running into a lot of those right now.
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@wightwhale: Go
Actually figured out what I was doing wrong...Had to select all the files when exporting the map >_<
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So, I'm working on a project with 4 people and we have an SVN setup so that we can all make changes whenever we want without breaking other peoples stuff. We are currently using Ladik's MPQ editor to export our file data to a folder and to rebuild the data to a map when we start working. So I'm having trouble getting the terrain and texturing data to export, I'm guessing this is a limitation of the exporter. So is there anyone else out there with a workaround? Right now I can rebuild the map from the exported data but all my pretty map texturing doesn't get brought along. Any other people who can chime in on how they worked with multiple people on one map would be welcome as well.