I am also interested in this question. I set the host supporter subject of the action actor to the attachement's alias, but it still fires the missle from the regular unit and not from its attachement.
Same here. I have tried host supporter subject and launch request subject, both don't work.
Hello, I got a problem to make my missile fire from a attached model.
I attached a missile turret model on a bunker, and made it spin and I want to make the missile fire from the turret's weapon_00 but I don't know what to do. It seems the missile always fire from the bunker itself.
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Same here. I have tried host supporter subject and launch request subject, both don't work.
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Hello, I got a problem to make my missile fire from a attached model.
I attached a missile turret model on a bunker, and made it spin and I want to make the missile fire from the turret's weapon_00 but I don't know what to do. It seems the missile always fire from the bunker itself.
Anyone can help?
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It's a new function added in 1.2.0, I belive it has something to do with custom UI.
native int DialogControlHookup (int panel, int type, string inTemplate);
In patchnote it says:
-Dialog Items can now be hooked up from already existing frames within a created Panel.
Just don't know how it works. Anyone has ideads?
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In the latest blizzard answers: http://us.battle.net/sc2/en/forum/topic/627976600
they said: Heroes dropping items when killed will be fixed in 1.1.0.
Why it doesn't work for me? My heroes still drop items, more worse, the items got disappeared when heroes killed.