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    posted a message on Siege Tank to Siege Breaker Upgrade

    Well, I see that using the Metabolic Boost wont get me far. I'm going to try your second idea now like destroying the Actor and giving it a new one. Getting new build Siege Tanks to be a Siege Breaker should be easy with an event similar to "A unit being trained" or what ever, I guess I will find a way to catch it up when a new Siege Tank finished training. But I'm still struggling with the Actor exchange, the function "Actor - Kill Model" will play the death animation for the unit which is really unwanted and what about the adding, do I have to use "Actor - Create Actor"??? And what are "Scopes" in this case?

    I guess this is gonna be a hard challenge for me and nearly impossible without your help and knowledge.

    Thnaks so far :S

    Posted in: Data
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    posted a message on Siege Tank to Siege Breaker Upgrade

    Hi,

    I'm trying to build an upgrade/a research for the Siege Tank to upgrade to an Siege Breaker, meaning that your trained Siege Tanks will upgrade to a Siege Breaker when your research finished at the Tech-Lab and so on, just like the Metabolic Boost does for Zerglings. I already tried to modify the Metabolic Boost but ended up with the editor slapping me with errors... I'm rather new to the Galaxy Editor (I'm used to the JNGP for WC3...) and kind of overwhelmed with the possibilities. If there is no possibility to really exchange them, is there maybe a "Workaround" like just changing the model and advancing the damage, armor and speed?

    Thanks for reading :S

    Posted in: Data
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