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    posted a message on Custom bones and models

    Ok, i finally solved it, didnt see the m3 sequencer plugin.

    When I import my object to the sc2 editor and watch it in preview - the only animation (stand) seems to work perfectly

    But ingame, it only seems to play the first frames of the animation and then just looping it, making the animation like 0.5s short instead of like 8..

    Cant get the attachment point working either;

    I click it, choose custom and a name, then i place it and link it to a bone. In the editor it says "[Unknown]" and (Invalid!)

    Posted in: Artist Tavern
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    posted a message on Custom bones and models

    The model is not animated at all, only the mesh is exported and is kinda static, no idea why

    Posted in: Artist Tavern
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    posted a message on Custom bones and models

    Hey

    I have no problems working with static objects but now I ran into some trouble.

    I have this custom object with custom bones, which I'm trying to export into sc2 through 3ds max, but I cant get it working. Also the attachments i add in 3ds max becomes "invalid" in the editor aswell.

    Any tips?

    Posted in: Artist Tavern
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    posted a message on Model exporting problems

    Fixed:

    I didnt use the Starcraft Bitmap in the material

    Posted in: Artist Tavern
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    posted a message on Model exporting problems

    Ive tried 2009 x86 2009 x64 2010 x86 2010 x64

    And the latest version of the plugin

    Posted in: Artist Tavern
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    posted a message on Model exporting problems

    Hey

    I have a simple object that im trying to export to m3 in 3dsmax

    But by simply exporting it with the sc2plugin gives me some array error in the bone code

    When adding a bone the export works, but the geometry is not in the file - just the bone i created

    Any ideas?

    Posted in: Artist Tavern
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    posted a message on Online banks?

    Sad

    Do you know if blizzard will add such a thing in the future?

    Posted in: Triggers
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    posted a message on Online banks?

    Hey

    I have just started to mess around with the bank and its awesome

    But I wonder if there are any "online" banks that are stored on bnet? I want 2 people in different games to be able to communicate e.g.

    Is this possible?

    Posted in: Triggers
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    posted a message on Leap ability

    But there's still an "invisible" ramp at the cliff, even if im not flying.. I cant walk up the cliff but its height gets a bit higher and when standing just beneath a cliff makes it look like my unit is levitating

    any ideas?

    Posted in: Data
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    posted a message on Leap ability

    Well, I am not using any abilities.. just a classic "platform-jump" - im trying to make a 2d game

    Is there no way to make my marine able to jump up cliffs by changing some parameter somewhere?

    Edit: Well I got it working by changing some movement parameters but now i can walk up cliffs aswell making it look like an invisible ramp and i dont want that..anyone got a clue?

    Posted in: Data
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    posted a message on Leap ability

    Hey im using the jump script from ArcadeRenegade - but why cant my units jump to other heights and cliffs? Its like a black wall

    Posted in: Data
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