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    posted a message on wise play

    map is online(NA) search for " wise play "

    top view

    angle view

    there not a lot of decoration, but if you guys like It ill work on it more.

    please be indulgent is my first melee map.

    Edit : ok there is some asymmetry not intended ill correct it tomorrow

    Posted in: Melee Development
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    posted a message on please try and review my map

    @Kalithumos: Go

    thank you for you feedback I needed it ! in fact I need more :) tell your friend to try it and come here to tell me what they think !

    Posted in: Map Feedback
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    posted a message on please try and review my map

    bumb

    Posted in: Map Feedback
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    posted a message on please try and review my map

    please try and review my map

    Posted in: Map Feedback
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    posted a message on please try and review my map

    Name: StarForge : The Hunt
    Version: 1.0
    State: Beta
    Player: 1
    Genre: Action
    Type: Point and click
    Server: NA
    Game duration : 23 min

    Starforge : The Hunt is a starcraft custom mini game based on duck hunt (nes 8-bit) here a short video showing a liitle of the game

    Embed Removed: https://www.youtube.com/v/Gpv_c6SFrmY?fs=1

    Please try and review it i rely need your feedback
    to found the map search for "starforge" you will also find all my creation
    just to be sure you guys appreciate my work , there isn't any random variable there all hand made wave.
    Thank you
    Dnladt.135

    Posted in: Map Feedback
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    posted a message on please try and review my map

    Name: StarForge : The Hunt

    Version: 1.0

    State: Beta

    Player: 1

    Genre: Action

    Type: Point and click

    Game duration : 23 min

    Server: NA

    Starforge : The Hunt is a starcraft custom mini game based on duck hunt (nes 8-bit) here a short video showing a liitle of the game

    Embed Removed: https://www.youtube.com/v/Gpv_c6SFrmY?fs=1

    Please try and review it i rely need your feedback

    to found the map search for "starforge" you will also find all my creation

    just to be sure you guys appreciate my work , there isn't any random variable there all hand made wave.

    Thank you

    Dnladt.135

    Posted in: Map Feedback
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    posted a message on requessting custom camera script

    I MADE IT, so simple !!!! first create a camera with those setting Camerasetting

    then delete all default camera zoom level and create a new one with distance enabled at the value you want after that put those 2 line in you Initialization trigger

    - Camera - Apply Camera 001 for player 1 over 0.0 seconds with 0% initial velocity, 0% deceleration, and Include Target

    - Camera - Turn camera mouse rotation On for player 1

    Posted in: Triggers
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    posted a message on requessting custom camera script

    bump

    Posted in: Triggers
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    posted a message on requessting custom camera script

    @Reaper872: Go

    no... just a fixed eye position in the middle of the map , with the camera being able to turn left and right up and down at player will using the mouse wheel or border scrolling without changing the eye position

    in fact its more like a first person camera

    if we try to represent it in real life, it would be a camera man standing still. he can only pivot and look up and down

    or a human head

    Posted in: Triggers
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    posted a message on requessting custom camera script

    here a drawing of what I would like it to be camera

    I hope some one can help me;

    Posted in: Triggers
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    posted a message on Third Person Shooter (TPS) engine - Download if you need one

    ok the engine work perfectly except that the unit am using is a reaper. and it seams to lose hes ability to jump cliff :( can it be fix ?

    Posted in: Triggers
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    posted a message on requesting help for a sell fonction

    thx for the help it appreciated. if I read you correctly h34dl4g I will have to do 27 script (one for each tower ) and 27 more of each tower replacement , isn't that a bit to much ? your idea sound good, but without the correct script entry name am afraid I wont be able to make it work, you see this: "If Unit type Of Selected Unit=" simply do not exist in the editor as a condition, I searched everywhere. but it seams that you can not ask the trigger to verify what units is selected. anyway thx for putting me in the good direction

    for karawasa, well there a bug in my map that I cant quite figure out ,if I add any more ability to any of my existing or newly created tower it disable ability "X" of tower "A" if I add another one it disable ability "X" of tower "B" and so on, and the ability "X" is the upgrade(Morph) ability. so if I add the salvage ability for example to each of my 9 lvl 1 tower they all lose there +1 lvl upgrade morph ability, if I continue and add it to lvl 2 and lvl 3 tower then the base tower selector witch is the tower you start with lose all is 9 tower ability. maybe there a flag somewhere that am unaware of and forgot to check idk...

    btw karawasa , when will you release eletd for sc2 ?

    Posted in: Triggers
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    posted a message on requesting help for a sell fonction

    its nice to see that no one helping.... thx sc2mapster

    Posted in: Triggers
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    posted a message on requesting help for a sell fonction

    BUMP

    Posted in: Triggers
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    posted a message on requesting help for a sell fonction

    @RealFrozenShadow: Go

    because I don t want the tower to be destroy, you see in my tower defence you dont have a builder you start the game with 28 building who can morph in tower, so if i put the sell function like you said, then the main building will be destroy and the player wont be able to build another, do you see the problem ?

    I need a good old -sell chat command, with unit replacement, but how do i do that

    to be more precise: if any player say -sell and have a tower selected who is own by him, then replace selected unit by unite x and Add mineral = to selected unite cost for triggering player

    I have also think of a morph back ability but that will be way to long to add all those actor event I already made around 100 morph actor , I don't want to be force to make more

    so please "trigger" help me :)

    if you need more more information just ask :)

    the map is live and call: StarForge - awakening

    Posted in: Triggers
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