Anyways I've been trying to make a unit with a weapon such as a spore crawler and attach a baneling. Problem is that the baneling doesn't do the acid splatter animation on death. Anyways the missile has the baneling explode behavior and the baneling weapon. The missiles actors art is the baneling and the baneling model is scaled 1.5.
So in a map im trying to make I plan on making neutral critters like the scantipede ect. as hostile but when I spawn or make them they automatically go to neutral. Anyway to reverse this?
The swarm guardian was a canceled zerg unit i believe. Anyways I've been trying to make units like the swarm guardian selectable. Sadly haven't figured out how. Anyone know?
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Anyways I've been trying to make a unit with a weapon such as a spore crawler and attach a baneling. Problem is that the baneling doesn't do the acid splatter animation on death. Anyways the missile has the baneling explode behavior and the baneling weapon. The missiles actors art is the baneling and the baneling model is scaled 1.5.
Note: The Weapon is the Spore Crawlers Weapon
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So in a map im trying to make I plan on making neutral critters like the scantipede ect. as hostile but when I spawn or make them they automatically go to neutral. Anyway to reverse this?
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Anyways I've been trying to dug around in the grave of the swarm guardian weapon and i cannot figure out how to add damage to it,
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The swarm guardian was a canceled zerg unit i believe. Anyways I've been trying to make units like the swarm guardian selectable. Sadly haven't figured out how. Anyone know?