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    posted a message on Changing Cliff Height Through Triggers?

    Can it be done? Help appricated

    Posted in: Triggers
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    posted a message on Changing Cliff Height Through Triggers?

    How is it done???

    Currently making a map that I want to modify cliff hight if certain units enter certain regions..blah blah blah HELP ME ^_^

    Posted in: Terrain
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    posted a message on Hi, First time here - Question...

    @rot1npieces: Go

    Thanks, I had a better look around, and I think I might post again in 'Miscellaneous Development' area. But I'm going to lurk some more before I do

    I was able to do the random map generation for almost everything except cliff height modification from triggers. I'm sure there is a way. I might have to learn some code thou. Wish me luck :P

    Posted in: General Chat
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    posted a message on Hi, First time here - Question...

    Well a couple questions, is 'General Chat' the place I should post questions for help, in relation to Starcraft 2 Editor?

    Second Question, I am currently making a map in which I want to replicate a dungeon world creation that is randomly generated upon entering for each level. The map inspiration is Lost Labyrinth (Note: My inspiration is the older one, I like it better. Mostly because the newest edition is buggy as hell on Windows)

    Main Hurdle(Help me?): Now I am already coming to a hurdle that I can't figure out. Raising/Lowering Cliffs through triggers. There is no immediately clear trigger in the map editor to choose from.

    Background info on me: I used to make Warcraft 3 maps for fun. I mostly used the in built triggers and never really got around to writing my own code out in jass. I am in a similar position for Starcraft 2 maps.

    Any help would be much appreciated. Thanks

    Posted in: General Chat
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