|
Actor that creates a bleeding effect
>>
|
|
4
|
1,128
|
|
Item that blocks damage and throws it back to the attacker
>>
|
|
6
|
1,248
|
|
Increasing the duration of the transfuse animation
>>
|
|
8
|
1,572
|
|
(Solved) Attack Animation for ability, without modifying the heros main actor
>>
|
|
6
|
1,104
|
|
Ability that pushes away units in front of the hero
>>
|
|
7
|
1,420
|
|
life leech problem
>>
|
|
8
|
3,707
|
|
automatically lock target (ability)
>>
|
|
2
|
835
|
|
Applying 2 behaviors with 1 ability
>>
|
|
2
|
667
|
|
use abbility while running
>>
|
|
1
|
622
|
|
Give different units a different armor reduction
>>
|
|
2
|
1,016
|
|
Hero can still use ability although cound use is greater than actual count
>>
|
|
1
|
734
|
|
Adding levels to force field ability (cost problem)
>>
|
|
0
|
606
|
|
Make cursor of nuclear launch smaller
>>
|
|
3
|
1,079
|
|
Custom Spells dont do the damage i entered at combat amount
>>
|
|
5
|
973
|
|
Building destroys actors arround it
>>
|
|
0
|
713
|
|
Passive aura with levels
>>
|
|
0
|
721
|