it doesn't work at all... can you be more precise please...
It goes like this:
Event: Unit - Hydralisk [133.27, 94.45] takes Fatal or Non-Fatal Any damage (from Any effects)
Condition: ((Unit type of Hydralisk [133.27, 94.45]) Life Starting Amount) <= 20.0
Actions
General - If (Conditions) then do (Actions) else do (Actions)
If
Then
Else
Unit - Hide Hydralisk [133.27, 94.45]
Thanks for the tips folks...
Well I want to created a unit (Hydralisk). When the hydralisk takes 80% of damage I want him to hide. The goal here is to make my unit disapear before it dies.
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it doesn't work at all... can you be more precise please... It goes like this: Event: Unit - Hydralisk [133.27, 94.45] takes Fatal or Non-Fatal Any damage (from Any effects) Condition: ((Unit type of Hydralisk [133.27, 94.45]) Life Starting Amount) <= 20.0 Actions General - If (Conditions) then do (Actions) else do (Actions) If Then Else Unit - Hide Hydralisk [133.27, 94.45] Thanks for the tips folks...
0
Well I want to created a unit (Hydralisk). When the hydralisk takes 80% of damage I want him to hide. The goal here is to make my unit disapear before it dies.
0
Thanks for the tips folks