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    posted a message on Tell me what you think..

    Updated....

    Posted in: Off-Topic
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    posted a message on Tell me what you think..

    I've finished 7 pages of a script for this, i would show it on here, but the format it is in (Final Draft 8) Wouldn't really shop up properly in this forum.

    Posted in: Off-Topic
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    posted a message on Tell me what you think..

    No, not at all. Why, do you think this has potential? Cause i know where to hand this stuff in. :)

    Posted in: Off-Topic
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    posted a message on Tell me what you think..

    Honostly?.. Right now i'm not too sure. Maybe it won't have one?

    Posted in: Off-Topic
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    posted a message on Tell me what you think..

    I thought it up not long after i put my head on my pillow, then proceeded to start writing it down. :)

    Posted in: Off-Topic
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    posted a message on Tell me what you think..

    Thanks Taintedwisp, for showing how much you care about curse. I'm sorry, im taking it down, i hooe you enjoyed it.

    Posted in: Off-Topic
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    posted a message on Dungeon / Instance map..

    I'm creating my own Lore for this, so i can sort of Expand if i could.

    Posted in: General Chat
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    posted a message on Dungeon / Instance map..

    Yeah i know, that's why i am going to try and get someone to help me with it, trigger wise and Data wise.

    Posted in: General Chat
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    posted a message on Dungeon / Instance map..

    Hmmmm, I never wanted to make it single player, because anyone can use cheats to buy weapons and stuff. I may add like a built in Tutorial or something.

    When i actually finish making a working version there will only be a Normal mode. Maybe this may help for some people and when i update each one with the new modes, i dunno. I'm glad you guys are liking it. :)

    Posted in: General Chat
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    posted a message on Dungeon / Instance map..

    Haha, good luck :) Nah it wont put me off

    Anyone else like the idea? Or have suggestions?

    Posted in: General Chat
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    posted a message on Dungeon / Instance map..

    I've gotten a couple of ideas already, such as one.

    There is 2 path ways, you have to choose one of the paths, they lead directly to a boss. Once you damage the boss down to 75% or something, the other boss crashes through the wall in the middle, Casts a Debuff (Depends on the boss you choose first) and then starts to join the battle. This makes it harder to keep under control, but still possible.

    I know this will be difficult, but i know that there is people who would be interested in playing stuff like this. I usually get ideas for the bosses anyway as i start working on the unit.

    Posted in: General Chat
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    posted a message on Dungeon / Instance map..

    There are a lot of genre's of custom maps on Starcraft 2. TD's, AoS, Tower Wars, etc. But why not try something like a Dungeon, or an instance type map. Well, I've been having this idea for awhile now, and slowly putting it together.
    It all started when i had an idea for a large scale MMO, so i thought of some Lore. although it would be tough to get anywhere from there, i though why not start by creating something within Starcraft 2, like a dungeon and explain some of the Lore within it, or create a webpage for it etc.

    Anyway, so far it is called 'The Temple of Naemos'.

    Naemos was a Godlike entity, who was in control of air, wind and so forth. But one day, he decided to shake things up a little and accidentally created a living Tornado, the tornado ravaged anything in its path. After a year of constant destruction, and Naemos unable to stop it, Aegith banished the Tornado deep underground. Although, the tornado had created an enormous wasteland where nothing will ever grow, or survive ever again. Aegith, the most powerful godlike entity, stripped Naemos of his godlike powers, and gave him the title of Demi-god, then released him upon the wasteland he created. Naemos was never heard from or seen again. Naemos' Temple became deserted, everyone started to hate Naemos for what he created.

    Not long after, Vygath, Sworn enemy of Aegith, Ordered one of his most powerful lieutenants to take control over the temple, and wait for Naemos to arrive, in order to turn Naemos into a very powerful enemy. The temple was taken over, but Naemos never came. A few months went past, and a large army of Fel Beings started to try and enter the temple. The temples doors were shut tight, and never opened for anyone. These Fel beings set up camp within the Temple grounds, just outside of the main entrance. When Aegith was alerted to the take over. Even though Naemos was a Demi-god, and left on the planet, The temple was a holy place for the Godlike entity's, and ordered a very powerful force to retake the temple for Aegith.

    I wanted to make this as In-depth as possible. And have so much replay-ability. So i had ideas for the Following..

    • Reputations with a faction, which will lead to unique items / armor / weapons.
    • Rare, and powerful bosses that can drop powerful armor / weapons.
    • Lore within the game for those who love to know the back story.
    • Achievements so you can Boast to your friends on defeating said boss, or beating Hard Mode.

    ----------------

    • Different Gameplay modes Such as:

    Normal 5-man

    • Just the standard mode, Bosses will have they're standard abilities, health and damage.

    Heroic 5-man

    • Heroic is harder than Normal, Some bosses may have new Abilities so Strategies will change, the Drops in Heroic are much better, and will be needed for raiding.
    • There will also be a Unique boss fight after the Final boss is you are able to complete Heroic.

    Raid 10-man

    • Raiding this instance is very hard, it will require everyone's Cooperation, the bosses will be tuned for 10men and the item Loots get much better.
    • If you can defeat the final boss, the Unique boss will be available to Raiders too.

    Hard Mode 10-man

    • Hard Mode is the toughest mode out there. It will require everyone who has Raided the instance enough to gain the best weapons and armor and know they're class thoroughly.
    • Hard Mode add's challenges not seen in any of the other modes, and will be extremely difficult. The loot drops from these will be like no other mode.

    -----------

    The type of gameplay is like World of Warcraft, whereas you'll need a Tank, Healer and Damage classes. Given a set of abilities at your disposal, you must defeat the final boss in order to succeed!

    As i am sort of working on this at the moment, i would need Aid... This is what i will need in the future..

    • Expert Data editor, who know's how to create abilities and items, etc.
    • Expert Trigger Editor, Who could help me set up boss fights and set up Different Systems within the map.

    Tell me what you think, ideas, feedback, anything! Thank you.

    Posted in: General Chat
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    posted a message on On the Way...

    I know its late, and a grave post.

    But on the 1st of January, My fiance had a miscarriage.. Very sad news... It does stay with you, you always feel it.

    Posted in: Off-Topic
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    posted a message on [Models] Can someone please Extract these..

    Do not worry, i extracted them myself! Here you go, if you guys need them!

    Posted in: Requests
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    posted a message on [Models] Can someone please Extract these..

    These are inside World of Warcraft Model Viewer!

    For some strange reason, if i ever export them myself, i screw it up somehow. I can really only export doodads, so i am asking if someone can Extract the following...

    Creature\Felorcdire\felorcdire.m2
    Creature\Felorcsword\felorcwarriorsword.m2
    Creature\Felorcaxe\felorcwarriorexe.m2
    Creature\Felorcwarlord\felorcwarlord.m2

    Each with the Animations..

    Stand
    Walk
    Run
    Attack
    Death
    Attack 01
    Stand 01
    Spell
    Stand 02
    Attack 02 (If it has it)
    Attack 03 (If it has it)
    Attack 04 (If it has it)
    Spell 01
    Channel
    Stand VIctory
    Channel 01

    Thank you For who ever does this for me :)

    Posted in: Requests
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