I'd like to ask for your opinions on the best way to trigger a rain storm in a map. I'm new to the editor and I see that rain effects are doodads placed around the map. Is there a way to trigger doodads on/off? If so, is the best solution to place these rain doodads all over the map and toggle them on/off? Or is there a global weather effect that I'm missing?
If it's possible to toggle a doodad on/off, would you please explain how this is accomplished?
I know that's a lot of questions and I appreciate any insights you can share.
First off, this is an excellent tutorial. I have very little experience with the SC2 editor. Yet I was able to complete nearly every aspect of this tutorial. The only area where I experienced difficult was the lava damage trigger. I referred to the comments section for instructions on creating a damage effect. Where I'm experiencing problems is the height check on the selected units.
The only height check I found reads as:
(Height at (Position of (Picked unit))) <= 10.5
This height check appears to fail, as the lava damage isn't applied to the selected units. But if I remove the height check, the damage is applied to everything. So It appears the height check is where my trigger is failing.
However, I notice the tutorial condition reads:
(Ground height at (Position of (Picked unit))) <= 10.5
Are there different types of height checks (ground and non-ground)? If so, could someone please explain where to find the ground height check condition in the Trigger editor?
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I'd like to ask for your opinions on the best way to trigger a rain storm in a map. I'm new to the editor and I see that rain effects are doodads placed around the map. Is there a way to trigger doodads on/off? If so, is the best solution to place these rain doodads all over the map and toggle them on/off? Or is there a global weather effect that I'm missing?
If it's possible to toggle a doodad on/off, would you please explain how this is accomplished?
I know that's a lot of questions and I appreciate any insights you can share.
0
First off, this is an excellent tutorial. I have very little experience with the SC2 editor. Yet I was able to complete nearly every aspect of this tutorial. The only area where I experienced difficult was the lava damage trigger. I referred to the comments section for instructions on creating a damage effect. Where I'm experiencing problems is the height check on the selected units.
The only height check I found reads as: (Height at (Position of (Picked unit))) <= 10.5
This height check appears to fail, as the lava damage isn't applied to the selected units. But if I remove the height check, the damage is applied to everything. So It appears the height check is where my trigger is failing.
However, I notice the tutorial condition reads: (Ground height at (Position of (Picked unit))) <= 10.5
Are there different types of height checks (ground and non-ground)? If so, could someone please explain where to find the ground height check condition in the Trigger editor?
Thanks in advance for your help.