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    posted a message on Some fun with WoW models!

    @Chriggix: Go

    Yeah, my brother just showed me my mistake. I still had his death actors as "Ultralisk Death", when they should have been just "Ultralisk", which has all the parts of Vezax's animations. Thanks guys!

    Posted in: Artist Tavern
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    posted a message on Some fun with WoW models!

    @UltiDrgn: Go

    He has his walk, run and attack animations, but I can't seem to get his death animation to work - He just disappears, and doesn't do his long fall-over thing. I made sure that his death time was 6sec, just like the animation's length, but he still disappears and the area is just shown for 6 seconds.

    Edit: In the previewer, he has 5 animations: Stand, Attack 1, Attack 2, Attack 3 Death and Walk animations - so I know his Death one is there, just don't know how to make it use it for his death.

    Posted in: Artist Tavern
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    posted a message on Some fun with WoW models!

    I was fooling around with the WoW Model Viewer and decided to try to bring some WoW into the SC2 World, with funny results... It's fun to have little General Vezaxes running around. >_> I managed to fool around and import the sound files too, so he does his "The Black Blood of Yogg-Saron" yell thing on attack command too!

    http://i37.tinypic.com/30hn3tw.jpg

    I used the wireframe of a hybrid above his health display - haven't figured out how to create those yet. I basically copied an Ultralisk and changed up its models, after importing the WoW models, as per http:forums.sc2mapster.com/mapping-utilities/third-party-tools/7790-world-of-warcraft-model-m2-exporter-for-m3/#posts I can only imagine the possibilities that WoW models bring to SC2 map editing! >_>

    Posted in: Artist Tavern
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