Since the lag in battle net doesnt allow for many of the tps/fps maps to be playable i decided to work on a sigle player map, it will have diferent missions settings, a plot to follow very much like gears you can pick weapons up or resident 4 - 5, its far from over i have only done the engine already the over the shoulder camera and the "correct movement" so it doesnt run backwards when pressing s or completely turns with a or d. if anyone is got any ideas gameplay/story wise i´d love to hear them, i´m currently looking for a reload animation.
PD:Sorry for the bad quality video but i had to reduce its size so i could upload it, ill try to upload a better quality later
Hi awesooome map i hope it gets released soon, im triying to make one but is far from finished, about your map how did you get the ammo bar like that? all i got is a boss bar
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@GECGEC: Go
I´ll help you with the writing i really like your map so far
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@martinolsson: Go
yeah nice engine allthought i cant get the flashlight to work
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Since the lag in battle net doesnt allow for many of the tps/fps maps to be playable i decided to work on a sigle player map, it will have diferent missions settings, a plot to follow very much like gears you can pick weapons up or resident 4 - 5, its far from over i have only done the engine already the over the shoulder camera and the "correct movement" so it doesnt run backwards when pressing s or completely turns with a or d. if anyone is got any ideas gameplay/story wise i´d love to hear them, i´m currently looking for a reload animation.
PD:Sorry for the bad quality video but i had to reduce its size so i could upload it, ill try to upload a better quality later
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Hi awesooome map i hope it gets released soon, im triying to make one but is far from finished, about your map how did you get the ammo bar like that? all i got is a boss bar