Yeah I always place the minerals and gas first...then place the CC. But for some reason it's almost as if there is a separation bubble around the resources and the cc so it can't be placed right next to each other. It's driving me nuts...this is the last thing I have to fix to make my map complete.
When I hold shift all it does is allow me to place the unit on top of the minerals on the map, but when the map starts the nexus/hatchery/command center don't spawn RIGHT on top of the minerals. So I don't think that's the answer. I want it so that the start area is exactly next to the minerals..so much that the probes/scv's/drones don't have to move at all to gather minerals. I know it's possible to do this, Fastest map by wolf has it.
I did a search and came up empty so I guess I'll ask.
I'm making a fastest map for my clan...and I need to know how do I set up a start point in such a way that the nexus/command center/hatchery is RIGHT on top of the mineral field.
I have been editing and racking my brain and I can't get it to work.
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Okay I think I'm onto something but I need a second opinion...
Under Modules>Data>Footprints
Is there a way to decrease the size of the footprint that a mineral field makes?
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Yeah I always place the minerals and gas first...then place the CC. But for some reason it's almost as if there is a separation bubble around the resources and the cc so it can't be placed right next to each other. It's driving me nuts...this is the last thing I have to fix to make my map complete.
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When I hold shift all it does is allow me to place the unit on top of the minerals on the map, but when the map starts the nexus/hatchery/command center don't spawn RIGHT on top of the minerals. So I don't think that's the answer. I want it so that the start area is exactly next to the minerals..so much that the probes/scv's/drones don't have to move at all to gather minerals. I know it's possible to do this, Fastest map by wolf has it.
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bump
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If anyone knows how to do what I'm asking I would appreciate it ;0)
I've been working on this for 9 hours now...getting irate.
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@Beasttamer: Go
I tried holding shift while placing the start point and it didn't work. What am I doing wrong?
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bumping
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Also, another question...how do I raise the popcap on my map? I can't find it in the editor.
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@Helral: Go
And that will place it right on top of the mineral field?
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I did a search and came up empty so I guess I'll ask.
I'm making a fastest map for my clan...and I need to know how do I set up a start point in such a way that the nexus/command center/hatchery is RIGHT on top of the mineral field.
I have been editing and racking my brain and I can't get it to work.
Can someone help?
Thanks!