You could just put a condition in which a region contains a certain unit, and the possessor of that unit receives the minerals. That's about it.
And of course, remove the entering unit event.
I don't think it is doable only via data. I guess you'll need some trigger tweaking, and personally I think it is a really easy thing to do.
If you need it done, let me know.
Hey all, and thanks in advance for your help.
The title is already self explanatory, but I'll specify my case (I also hope to be able to understand it for other occasions, of course).
I made this power up that should increase the movement of the Siege Tank, but I also want it to show a visible improvement: some sort of engine on the tank itself. (the research is indeed called Twin Motor)
The research itself goes smooth, the tank gains a major increase movement but as for the "attaching a model" part, I'd like some light to be shed.
Thanks again, I wait an answer as soon as possible. <3
EDIT: I've been "scavenging" a bit the actors, but the only one I came up with is the Zergling "wing" research.
Unfortunately, it requires a wireframe. Any help is appreciated :D
0
You, sir, are an artist. Thanks for sharing this with us. :)
0
You could just put a condition in which a region contains a certain unit, and the possessor of that unit receives the minerals. That's about it. And of course, remove the entering unit event.
0
@Kaelmis: Go
I don't think it is doable only via data. I guess you'll need some trigger tweaking, and personally I think it is a really easy thing to do. If you need it done, let me know.
0
Your reply was really appreciated. I'll start to take a look now.
0
Bump. Any help...?
0
Hey all, and thanks in advance for your help. The title is already self explanatory, but I'll specify my case (I also hope to be able to understand it for other occasions, of course). I made this power up that should increase the movement of the Siege Tank, but I also want it to show a visible improvement: some sort of engine on the tank itself. (the research is indeed called Twin Motor) The research itself goes smooth, the tank gains a major increase movement but as for the "attaching a model" part, I'd like some light to be shed. Thanks again, I wait an answer as soon as possible. <3
EDIT: I've been "scavenging" a bit the actors, but the only one I came up with is the Zergling "wing" research. Unfortunately, it requires a wireframe. Any help is appreciated :D