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0
this here works fine (rawr data)
CameraFollowUnitGroup(Player,(ConvertUnitToUnitGroup(Unit)),true,false)
it smooth a bit but i think it's the only good way without paning every 0.0625 sec
but there is a problem! if you open menu the animation/film still runs but the sound doesn't. this is anoying :/
@SouLCarveRR: Go
making a addon for data tables (to make it like hashtables)
hmm thanks for the reply but if there is no such thing i'll use my normal index. it's saver and doesn't change if i don't want
there is a function to get a unit trought a id (UnitFromId) but how can i get the id of a unit? i found no function or native.
plz help :)
same :/ think blizzard is going to rework it or prepare for the patch idk
with triggers it's impossibe i think because there is nothing like GetLocalPlayer()
why are you not abe to make a glow and a cloak on the same unit? i think i saw it on SOTIS
bumping
also want to know it
oh i used sc2localizer from the assets
works perfect for me
it works perfect :D
thx soooo much
hey thank you very much will try it asap (now)
i mean like in wc3:
add (unit dies) event to the trigger (trigger)
and this ingame
do nothing is unless and only noobs use it ^^
just let it free
bump
you may should use a square with the z scale 0 or something very low in wc3 the selection/collision box or whatever is also scaled and you'll select allways the right unit no matter what the camera settings are
0
this here works fine (rawr data)
CameraFollowUnitGroup(Player,(ConvertUnitToUnitGroup(Unit)),true,false)
it smooth a bit but i think it's the only good way without paning every 0.0625 sec
0
but there is a problem! if you open menu the animation/film still runs but the sound doesn't. this is anoying :/
0
@SouLCarveRR: Go
making a addon for data tables (to make it like hashtables)
0
hmm thanks for the reply but if there is no such thing i'll use my normal index. it's saver and doesn't change if i don't want
0
there is a function to get a unit trought a id (UnitFromId) but how can i get the id of a unit? i found no function or native.
plz help :)
0
same :/
think blizzard is going to rework it or prepare for the patch idk
0
with triggers it's impossibe i think because there is nothing like GetLocalPlayer()
why are you not abe to make a glow and a cloak on the same unit?
i think i saw it on SOTIS
0
bumping
also want to know it
0
oh i used sc2localizer from the assets
works perfect for me
0
it works perfect :D
thx soooo much
0
hey thank you very much will try it asap (now)
0
i mean like in wc3:
add (unit dies) event to the trigger (trigger)
and this ingame
0
do nothing is unless and only noobs use it ^^
just let it free
0
bump
0
you may should use a square with the z scale 0 or something very low in wc3 the selection/collision box or whatever is also scaled and you'll select allways the right unit no matter what the camera settings are