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    posted a message on Imbalanced teams?

    I often notice that when I start a custom game but don't fill the slots, sc2 will reassign teams, sometimes making them imbalanced

    I played SOTIS the other day with 3 people, 2 on one team and 1 on the other

    the result was 3 people on the same team against no one: very boring game.

    I also noticed a similar issue on battlecraft Do you think it has to do with the maps themselves, or do you think it's something wrong with SC2

    Posted in: Miscellaneous Development
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    posted a message on Starcraft II DotA: Storm of the Imperial Sanctum

    @Archiphres: Go

    I think Viking transform shouldn't use energy, just like in SC2, but the cooldown and how long the transform actually takes should vary depending on skill level.

    I could imagine a maxed out transform being a micromanager's dream come true: maybe transforming twice quickly to be able to fire both types of anti-bio and anti-mech weapons.

    This would be similar to the way you can micro ghosts to snipe people, but in this case the firing would happen automatically as long as the right mode were selected

    Posted in: Project Workplace
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    posted a message on Starcraft II DotA: Storm of the Imperial Sanctum

    I love the map. I would really love to see a Viking hero that could transform and has better attack against biologicals in one (walking ) and armored in another (flying)

    Of course it probably has to path just like other heroes, even in flying mode, but a transformer would be a really interesting gameplay mechanic, and it would look super cool (original DOTA can't compete with that)

    Posted in: Project Workplace
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