I am working on a map called Run Sentry Run, its coming along pretty nicely, i have stumbled upon a problem though, let me explain:
In one level the objective is to trap the ultralisks with 2 forcefields, however we all know since some patches ago the ultralisk crushes forcefields, thus destroying what my level was intended for.
I went into the Data editor and changed one attribute of the ultralisk "Massive unit" i unticked this, now the ultralisk doesnt destroy the forcefield but walks straight through it, also not good :(
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Thank you very much for the quick response, changing the collide flags by adding Unused (Land 09) to the Ultralisk solved the problem!
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Hi guys,
I am working on a map called Run Sentry Run, its coming along pretty nicely, i have stumbled upon a problem though, let me explain:
In one level the objective is to trap the ultralisks with 2 forcefields, however we all know since some patches ago the ultralisk crushes forcefields, thus destroying what my level was intended for.
I went into the Data editor and changed one attribute of the ultralisk "Massive unit" i unticked this, now the ultralisk doesnt destroy the forcefield but walks straight through it, also not good :(
Does anyone know how to solve this problem ?