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    posted a message on What does publishing a mod do? - Map upload errors
    Quote from zeldarules28: Go

    @ajfirecracker: Go

    You need to upload all of the mod files seperately, by opening them in the editor and then using the publish feature.

    Once all your mods are published, go the the actual map. Open up the dependencies window, and for each dependency, make sure the battlenet link is correct.

    As I said above, I have done this. It does not work.

    The mod is on b.net but I cannot access it. I tried reuploading and it did not help. (I can find the mod when looking at the b.net documents in the editor, but cannot download it, open it, or access it.)

    Posted in: General Chat
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    posted a message on What does publishing a mod do? - Map upload errors

    @ajfirecracker: Go

    Sorry for the double post, if that is a thing here.

    I'm running into a new issue, which I felt deserved it's own post.

    1) I cannot download my own mod from B.Net (it says SC2 installation is incomplete; I reinstalled and get the same result) 2) I cannot upload a map edited to have dependencies for my mod - this produces a "could not validate dependencies error". This error occurs whether I have the b.net version of my mod, the original local version, or if I link the two (which I believe I am doing correctly).

    How can I get maps uploaded with my mod?

    Posted in: General Chat
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    posted a message on Publishing Error
    Quote from Forge_User_03903326: Go

    @Helral: Go

    Hey, thanks for your reply. I'll try your procedure and update my reply soon.

    Update: Nope, it still doesn't work. And I double checked to make sure my Battle.net mod is linked to my mod local file. The upload fails at 99%. I also get that "LargeImage.dds" file error along with the dependencies error.

    Update 2: Maybe I need to add Core.SC2Mod since some data on my map depends on this mod. But I can't actually find and add it to my mod dependencies. Or, I need to get rid of it I guess? No, never mind.

    Update 3: Maybe I should try saving my mod file as .SC2Components. Nope, this doesn't work either.

    Did anyone ever figure this out? I am running into the same issue with less and less of an idea why.

    Posted in: Miscellaneous Development
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    posted a message on What does publishing a mod do? - Map upload errors
    Quote from Gradius12: Go

    File->Dependencies->Add Other->Battle.net Tab

    and then do this for each map.

    Alright, thank you very much.

    I was really hoping there was some way to do this without spewing out extra copies of the default maps, but this will work.

    Posted in: General Chat
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    posted a message on What does publishing a mod do? - Map upload errors

    I have published a mod to b.net, and it seems to have done nothing.

    How do I use/distribute/play my mod? Do I have to manually add mod dependencies in each map? (The mod is still very much SC2, just with a bunch of unit changes, in essence)

    Posted in: General Chat
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